{"id":29247,"date":"2021-04-22T09:43:14","date_gmt":"2021-04-22T07:43:14","guid":{"rendered":"https:\/\/qlinea.com\/third-party-licenses-2\/"},"modified":"2025-08-18T13:25:34","modified_gmt":"2025-08-18T11:25:34","slug":"third-party-licenses-2","status":"publish","type":"page","link":"https:\/\/qlinea.com\/sv\/third-party-licenses-2\/","title":{"rendered":"Third Party Licenses"},"content":{"rendered":"\r\n<section class=\"content_text contentmodule alignfull\" style=\"background-color: #fff\" data-text-color=\"''\">\r\n    <div class=\"wrapper\">\r\n        <div class=\"textWrapper\"><h1><span data-teams=\"true\">ASTar licenser fr\u00e5n tredje part<\/span><\/h1>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<h3><\/h3>\n<h3><\/h3>\n<h3><\/h3>\n<h2>ASTar application computer image version 1.6<\/h2>\n<h2>ASTar Instrument computer image version 1.8<\/h2>\n<p><span data-teams=\"true\">Klicka p\u00e5 plustecknet f\u00f6r att se respektive licens<\/span><\/p>\n<\/div>\r\n    <\/div>\r\n<\/section>\r\n\n\n    <div class=\"content_faqSection contentmodule faqSection\" style=\"background-color: #fff;\" data-text-color=\"''\">\r\n        <div class=\"wrapper\">\r\n            <h2 class=\"heading\">Mjukvarukomponent<\/h2>\r\n            <div class=\"faq\" id=\"faq\">\r\n                                    <div class=\"question flexRowWrapper\">\r\n                        <div class=\"text\">\r\n                            <h6 class=\"heading\">.NET Foundation and Contributors<\/h6>\r\n                            <div class=\"answer\">\r\n                                <p>The MIT License (MIT)<\/p>\n<p>Copyright (c) .NET Foundation and Contributors<\/p>\n<p>All rights reserved.<\/p>\n<p>Permission is hereby granted, free of charge, to any person obtaining a copy<br \/>\nof this software and associated documentation files (the &#8221;Software&#8221;), to deal<br \/>\nin the Software without restriction, including without limitation the rights<br \/>\nto use, copy, modify, merge, publish, distribute, sublicense, and\/or sell<br \/>\ncopies of the Software, and to permit persons to whom the Software is<br \/>\nfurnished to do so, subject to the following conditions:<\/p>\n<p>The above copyright notice and this permission notice shall be included in all<br \/>\ncopies or substantial portions of the Software.<\/p>\n<p>THE SOFTWARE IS PROVIDED &#8221;AS IS&#8221;, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR<br \/>\nIMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,<br \/>\nFITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE<br \/>\nAUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER<br \/>\nLIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,<br \/>\nOUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE<br \/>\nSOFTWARE.<\/p>\n                            <\/div>\r\n                        <\/div>\r\n                        <div class=\"openerWrapper\">\r\n                            <div class=\"opener\"><\/div>\r\n                        <\/div>\r\n                    <\/div>\r\n                                    <div class=\"question flexRowWrapper\">\r\n                        <div class=\"text\">\r\n                            <h6 class=\"heading\">Cuda<\/h6>\r\n                            <div class=\"answer\">\r\n                                <p>End User License Agreement<br \/>\n&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;<\/p>\n<p>NVIDIA Software License Agreement and CUDA Supplement to<br \/>\nSoftware License Agreement. Last updated: October 8, 2021<\/p>\n<p>The CUDA Toolkit End User License Agreement applies to the<br \/>\nNVIDIA CUDA Toolkit, the NVIDIA CUDA Samples, the NVIDIA<br \/>\nDisplay Driver, NVIDIA Nsight tools (Visual Studio Edition),<br \/>\nand the associated documentation on CUDA APIs, programming<br \/>\nmodel and development tools. If you do not agree with the<br \/>\nterms and conditions of the license agreement, then do not<br \/>\ndownload or use the software.<\/p>\n<p>Last updated: October 8, 2021.<\/p>\n<p>Preface<br \/>\n&#8212;&#8212;-<\/p>\n<p>The Software License Agreement in Chapter 1 and the Supplement<br \/>\nin Chapter 2 contain license terms and conditions that govern<br \/>\nthe use of NVIDIA software. By accepting this agreement, you<br \/>\nagree to comply with all the terms and conditions applicable<br \/>\nto the product(s) included herein.<\/p>\n<p>NVIDIA Driver<\/p>\n<p>Description<\/p>\n<p>This package contains the operating system driver and<br \/>\nfundamental system software components for NVIDIA GPUs.<\/p>\n<p>NVIDIA CUDA Toolkit<\/p>\n<p>Description<\/p>\n<p>The NVIDIA CUDA Toolkit provides command-line and graphical<br \/>\ntools for building, debugging and optimizing the performance<br \/>\nof applications accelerated by NVIDIA GPUs, runtime and math<br \/>\nlibraries, and documentation including programming guides,<br \/>\nuser manuals, and API references.<\/p>\n<p>Default Install Location of CUDA Toolkit<\/p>\n<p>Windows platform:<\/p>\n<p>%ProgramFiles%\\NVIDIA GPU Computing Toolkit\\CUDA\\v#.#<\/p>\n<p>Linux platform:<\/p>\n<p>\/usr\/local\/cuda-#.#<\/p>\n<p>Mac platform:<\/p>\n<p>\/Developer\/NVIDIA\/CUDA-#.#<\/p>\n<p>NVIDIA CUDA Samples<\/p>\n<p>Description<\/p>\n<p>CUDA Samples are now located in<br \/>\nhttps:\/\/github.com\/nvidia\/cuda-samples, which includes<br \/>\ninstructions for obtaining, building, and running the samples.<br \/>\nThey are no longer included in the CUDA toolkit.<\/p>\n<p>NVIDIA Nsight Visual Studio Edition (Windows only)<\/p>\n<p>Description<\/p>\n<p>NVIDIA Nsight Development Platform, Visual Studio Edition is a<br \/>\ndevelopment environment integrated into Microsoft Visual<br \/>\nStudio that provides tools for debugging, profiling, analyzing<br \/>\nand optimizing your GPU computing and graphics applications.<\/p>\n<p>Default Install Location of Nsight Visual Studio Edition<\/p>\n<p>Windows platform:<\/p>\n<p>%ProgramFiles(x86)%\\NVIDIA Corporation\\Nsight Visual Studio Edition #.#<\/p>\n<p>1. License Agreement for NVIDIA Software Development Kits<br \/>\n&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<\/p>\n<p>Important Notice\u2014Read before downloading, installing,<br \/>\ncopying or using the licensed software:<br \/>\n&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<\/p>\n<p>This license agreement, including exhibits attached<br \/>\n(&#8221;Agreement\u201d) is a legal agreement between you and NVIDIA<br \/>\nCorporation (&#8221;NVIDIA&#8221;) and governs your use of a NVIDIA<br \/>\nsoftware development kit (\u201cSDK\u201d).<\/p>\n<p>Each SDK has its own set of software and materials, but here<br \/>\nis a description of the types of items that may be included in<br \/>\na SDK: source code, header files, APIs, data sets and assets<br \/>\n(examples include images, textures, models, scenes, videos,<br \/>\nnative API input\/output files), binary software, sample code,<br \/>\nlibraries, utility programs, programming code and<br \/>\ndocumentation.<\/p>\n<p>This Agreement can be accepted only by an adult of legal age<br \/>\nof majority in the country in which the SDK is used.<\/p>\n<p>If you are entering into this Agreement on behalf of a company<br \/>\nor other legal entity, you represent that you have the legal<br \/>\nauthority to bind the entity to this Agreement, in which case<br \/>\n\u201cyou\u201d will mean the entity you represent.<\/p>\n<p>If you don\u2019t have the required age or authority to accept<br \/>\nthis Agreement, or if you don\u2019t accept all the terms and<br \/>\nconditions of this Agreement, do not download, install or use<br \/>\nthe SDK.<\/p>\n<p>You agree to use the SDK only for purposes that are permitted<br \/>\nby (a) this Agreement, and (b) any applicable law, regulation<br \/>\nor generally accepted practices or guidelines in the relevant<br \/>\njurisdictions.<\/p>\n<p>1.1. License<\/p>\n<p>1.1.1. License Grant<\/p>\n<p>Subject to the terms of this Agreement, NVIDIA hereby grants<br \/>\nyou a non-exclusive, non-transferable license, without the<br \/>\nright to sublicense (except as expressly provided in this<br \/>\nAgreement) to:<\/p>\n<p>1. Install and use the SDK,<\/p>\n<p>2. Modify and create derivative works of sample source code<br \/>\ndelivered in the SDK, and<\/p>\n<p>3. Distribute those portions of the SDK that are identified<br \/>\nin this Agreement as distributable, as incorporated in<br \/>\nobject code format into a software application that meets<br \/>\nthe distribution requirements indicated in this Agreement.<\/p>\n<p>1.1.2. Distribution Requirements<\/p>\n<p>These are the distribution requirements for you to exercise<br \/>\nthe distribution grant:<\/p>\n<p>1. Your application must have material additional<br \/>\nfunctionality, beyond the included portions of the SDK.<\/p>\n<p>2. The distributable portions of the SDK shall only be<br \/>\naccessed by your application.<\/p>\n<p>3. The following notice shall be included in modifications<br \/>\nand derivative works of sample source code distributed:<br \/>\n\u201cThis software contains source code provided by NVIDIA<br \/>\nCorporation.\u201d<\/p>\n<p>4. Unless a developer tool is identified in this Agreement<br \/>\nas distributable, it is delivered for your internal use<br \/>\nonly.<\/p>\n<p>5. The terms under which you distribute your application<br \/>\nmust be consistent with the terms of this Agreement,<br \/>\nincluding (without limitation) terms relating to the<br \/>\nlicense grant and license restrictions and protection of<br \/>\nNVIDIA\u2019s intellectual property rights. Additionally, you<br \/>\nagree that you will protect the privacy, security and<br \/>\nlegal rights of your application users.<\/p>\n<p>6. You agree to notify NVIDIA in writing of any known or<br \/>\nsuspected distribution or use of the SDK not in compliance<br \/>\nwith the requirements of this Agreement, and to enforce<br \/>\nthe terms of your agreements with respect to distributed<br \/>\nSDK.<\/p>\n<p>1.1.3. Authorized Users<\/p>\n<p>You may allow employees and contractors of your entity or of<br \/>\nyour subsidiary(ies) to access and use the SDK from your<br \/>\nsecure network to perform work on your behalf.<\/p>\n<p>If you are an academic institution you may allow users<br \/>\nenrolled or employed by the academic institution to access and<br \/>\nuse the SDK from your secure network.<\/p>\n<p>You are responsible for the compliance with the terms of this<br \/>\nAgreement by your authorized users. If you become aware that<br \/>\nyour authorized users didn\u2019t follow the terms of this<br \/>\nAgreement, you agree to take reasonable steps to resolve the<br \/>\nnon-compliance and prevent new occurrences.<\/p>\n<p>1.1.4. Pre-Release SDK<\/p>\n<p>The SDK versions identified as alpha, beta, preview or<br \/>\notherwise as pre-release, may not be fully functional, may<br \/>\ncontain errors or design flaws, and may have reduced or<br \/>\ndifferent security, privacy, accessibility, availability, and<br \/>\nreliability standards relative to commercial versions of<br \/>\nNVIDIA software and materials. Use of a pre-release SDK may<br \/>\nresult in unexpected results, loss of data, project delays or<br \/>\nother unpredictable damage or loss.<\/p>\n<p>You may use a pre-release SDK at your own risk, understanding<br \/>\nthat pre-release SDKs are not intended for use in production<br \/>\nor business-critical systems.<\/p>\n<p>NVIDIA may choose not to make available a commercial version<br \/>\nof any pre-release SDK. NVIDIA may also choose to abandon<br \/>\ndevelopment and terminate the availability of a pre-release<br \/>\nSDK at any time without liability.<\/p>\n<p>1.1.5. Updates<\/p>\n<p>NVIDIA may, at its option, make available patches, workarounds<br \/>\nor other updates to this SDK. Unless the updates are provided<br \/>\nwith their separate governing terms, they are deemed part of<br \/>\nthe SDK licensed to you as provided in this Agreement. You<br \/>\nagree that the form and content of the SDK that NVIDIA<br \/>\nprovides may change without prior notice to you. While NVIDIA<br \/>\ngenerally maintains compatibility between versions, NVIDIA may<br \/>\nin some cases make changes that introduce incompatibilities in<br \/>\nfuture versions of the SDK.<\/p>\n<p>1.1.6. Components Under Other Licenses<\/p>\n<p>The SDK may come bundled with, or otherwise include or be<br \/>\ndistributed with, NVIDIA or third-party components with<br \/>\nseparate legal notices or terms as may be described in<br \/>\nproprietary notices accompanying the SDK. If and to the extent<br \/>\nthere is a conflict between the terms in this Agreement and<br \/>\nthe license terms associated with the component, the license<br \/>\nterms associated with the components control only to the<br \/>\nextent necessary to resolve the conflict.<\/p>\n<p>Subject to the other terms of this Agreement, you may use the<br \/>\nSDK to develop and test applications released under Open<br \/>\nSource Initiative (OSI) approved open source software<br \/>\nlicenses.<\/p>\n<p>1.1.7. Reservation of Rights<\/p>\n<p>NVIDIA reserves all rights, title, and interest in and to the<br \/>\nSDK, not expressly granted to you under this Agreement.<\/p>\n<p>1.2. Limitations<\/p>\n<p>The following license limitations apply to your use of the<br \/>\nSDK:<\/p>\n<p>1. You may not reverse engineer, decompile or disassemble,<br \/>\nor remove copyright or other proprietary notices from any<br \/>\nportion of the SDK or copies of the SDK.<\/p>\n<p>2. Except as expressly provided in this Agreement, you may<br \/>\nnot copy, sell, rent, sublicense, transfer, distribute,<br \/>\nmodify, or create derivative works of any portion of the<br \/>\nSDK. For clarity, you may not distribute or sublicense the<br \/>\nSDK as a stand-alone product.<\/p>\n<p>3. Unless you have an agreement with NVIDIA for this<br \/>\npurpose, you may not indicate that an application created<br \/>\nwith the SDK is sponsored or endorsed by NVIDIA.<\/p>\n<p>4. You may not bypass, disable, or circumvent any<br \/>\nencryption, security, digital rights management or<br \/>\nauthentication mechanism in the SDK.<\/p>\n<p>5. You may not use the SDK in any manner that would cause it<br \/>\nto become subject to an open source software license. As<br \/>\nexamples, licenses that require as a condition of use,<br \/>\nmodification, and\/or distribution that the SDK be:<\/p>\n<p>a. Disclosed or distributed in source code form;<\/p>\n<p>b. Licensed for the purpose of making derivative works;<br \/>\nor<\/p>\n<p>c. Redistributable at no charge.<\/p>\n<p>6. You acknowledge that the SDK as delivered is not tested<br \/>\nor certified by NVIDIA for use in connection with the<br \/>\ndesign, construction, maintenance, and\/or operation of any<br \/>\nsystem where the use or failure of such system could<br \/>\nresult in a situation that threatens the safety of human<br \/>\nlife or results in catastrophic damages (each, a &#8221;Critical<br \/>\nApplication&#8221;). Examples of Critical Applications include<br \/>\nuse in avionics, navigation, autonomous vehicle<br \/>\napplications, ai solutions for automotive products,<br \/>\nmilitary, medical, life support or other life critical<br \/>\napplications. NVIDIA shall not be liable to you or any<br \/>\nthird party, in whole or in part, for any claims or<br \/>\ndamages arising from such uses. You are solely responsible<br \/>\nfor ensuring that any product or service developed with<br \/>\nthe SDK as a whole includes sufficient features to comply<br \/>\nwith all applicable legal and regulatory standards and<br \/>\nrequirements.<\/p>\n<p>7. You agree to defend, indemnify and hold harmless NVIDIA<br \/>\nand its affiliates, and their respective employees,<br \/>\ncontractors, agents, officers and directors, from and<br \/>\nagainst any and all claims, damages, obligations, losses,<br \/>\nliabilities, costs or debt, fines, restitutions and<br \/>\nexpenses (including but not limited to attorney\u2019s fees<br \/>\nand costs incident to establishing the right of<br \/>\nindemnification) arising out of or related to products or<br \/>\nservices that use the SDK in or for Critical Applications,<br \/>\nand for use of the SDK outside of the scope of this<br \/>\nAgreement or not in compliance with its terms.<\/p>\n<p>8. You may not reverse engineer, decompile or disassemble<br \/>\nany portion of the output generated using SDK elements for<br \/>\nthe purpose of translating such output artifacts to target<br \/>\na non-NVIDIA platform.<\/p>\n<p>1.3. Ownership<\/p>\n<p>1. NVIDIA or its licensors hold all rights, title and<br \/>\ninterest in and to the SDK and its modifications and<br \/>\nderivative works, including their respective intellectual<br \/>\nproperty rights, subject to your rights under Section<br \/>\n1.3.2. This SDK may include software and materials from<br \/>\nNVIDIA\u2019s licensors, and these licensors are intended<br \/>\nthird party beneficiaries that may enforce this Agreement<br \/>\nwith respect to their intellectual property rights.<\/p>\n<p>2. You hold all rights, title and interest in and to your<br \/>\napplications and your derivative works of the sample<br \/>\nsource code delivered in the SDK, including their<br \/>\nrespective intellectual property rights, subject to<br \/>\nNVIDIA\u2019s rights under Section 1.3.1.<\/p>\n<p>3. You may, but don\u2019t have to, provide to NVIDIA<br \/>\nsuggestions, feature requests or other feedback regarding<br \/>\nthe SDK, including possible enhancements or modifications<br \/>\nto the SDK. For any feedback that you voluntarily provide,<br \/>\nyou hereby grant NVIDIA and its affiliates a perpetual,<br \/>\nnon-exclusive, worldwide, irrevocable license to use,<br \/>\nreproduce, modify, license, sublicense (through multiple<br \/>\ntiers of sublicensees), and distribute (through multiple<br \/>\ntiers of distributors) it without the payment of any<br \/>\nroyalties or fees to you. NVIDIA will use feedback at its<br \/>\nchoice. NVIDIA is constantly looking for ways to improve<br \/>\nits products, so you may send feedback to NVIDIA through<br \/>\nthe developer portal at https:\/\/developer.nvidia.com.<\/p>\n<p>1.4. No Warranties<\/p>\n<p>THE SDK IS PROVIDED BY NVIDIA \u201cAS IS\u201d AND \u201cWITH ALL<br \/>\nFAULTS.\u201d TO THE MAXIMUM EXTENT PERMITTED BY LAW, NVIDIA AND<br \/>\nITS AFFILIATES EXPRESSLY DISCLAIM ALL WARRANTIES OF ANY KIND<br \/>\nOR NATURE, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING,<br \/>\nBUT NOT LIMITED TO, ANY WARRANTIES OF MERCHANTABILITY, FITNESS<br \/>\nFOR A PARTICULAR PURPOSE, TITLE, NON-INFRINGEMENT, OR THE<br \/>\nABSENCE OF ANY DEFECTS THEREIN, WHETHER LATENT OR PATENT. NO<br \/>\nWARRANTY IS MADE ON THE BASIS OF TRADE USAGE, COURSE OF<br \/>\nDEALING OR COURSE OF TRADE.<\/p>\n<p>1.5. Limitation of Liability<\/p>\n<p>TO THE MAXIMUM EXTENT PERMITTED BY LAW, NVIDIA AND ITS<br \/>\nAFFILIATES SHALL NOT BE LIABLE FOR ANY SPECIAL, INCIDENTAL,<br \/>\nPUNITIVE OR CONSEQUENTIAL DAMAGES, OR ANY LOST PROFITS, LOSS<br \/>\nOF USE, LOSS OF DATA OR LOSS OF GOODWILL, OR THE COSTS OF<br \/>\nPROCURING SUBSTITUTE PRODUCTS, ARISING OUT OF OR IN CONNECTION<br \/>\nWITH THIS AGREEMENT OR THE USE OR PERFORMANCE OF THE SDK,<br \/>\nWHETHER SUCH LIABILITY ARISES FROM ANY CLAIM BASED UPON BREACH<br \/>\nOF CONTRACT, BREACH OF WARRANTY, TORT (INCLUDING NEGLIGENCE),<br \/>\nPRODUCT LIABILITY OR ANY OTHER CAUSE OF ACTION OR THEORY OF<br \/>\nLIABILITY. IN NO EVENT WILL NVIDIA\u2019S AND ITS AFFILIATES<br \/>\nTOTAL CUMULATIVE LIABILITY UNDER OR ARISING OUT OF THIS<br \/>\nAGREEMENT EXCEED US$10.00. THE NATURE OF THE LIABILITY OR THE<br \/>\nNUMBER OF CLAIMS OR SUITS SHALL NOT ENLARGE OR EXTEND THIS<br \/>\nLIMIT.<\/p>\n<p>These exclusions and limitations of liability shall apply<br \/>\nregardless if NVIDIA or its affiliates have been advised of<br \/>\nthe possibility of such damages, and regardless of whether a<br \/>\nremedy fails its essential purpose. These exclusions and<br \/>\nlimitations of liability form an essential basis of the<br \/>\nbargain between the parties, and, absent any of these<br \/>\nexclusions or limitations of liability, the provisions of this<br \/>\nAgreement, including, without limitation, the economic terms,<br \/>\nwould be substantially different.<\/p>\n<p>1.6. Termination<\/p>\n<p>1. This Agreement will continue to apply until terminated by<br \/>\neither you or NVIDIA as described below.<\/p>\n<p>2. If you want to terminate this Agreement, you may do so by<br \/>\nstopping to use the SDK.<\/p>\n<p>3. NVIDIA may, at any time, terminate this Agreement if:<\/p>\n<p>a. (i) you fail to comply with any term of this<br \/>\nAgreement and the non-compliance is not fixed within<br \/>\nthirty (30) days following notice from NVIDIA (or<br \/>\nimmediately if you violate NVIDIA\u2019s intellectual<br \/>\nproperty rights);<\/p>\n<p>b. (ii) you commence or participate in any legal<br \/>\nproceeding against NVIDIA with respect to the SDK; or<\/p>\n<p>c. (iii) NVIDIA decides to no longer provide the SDK in<br \/>\na country or, in NVIDIA\u2019s sole discretion, the<br \/>\ncontinued use of it is no longer commercially viable.<\/p>\n<p>4. Upon any termination of this Agreement, you agree to<br \/>\npromptly discontinue use of the SDK and destroy all copies<br \/>\nin your possession or control. Your prior distributions in<br \/>\naccordance with this Agreement are not affected by the<br \/>\ntermination of this Agreement. Upon written request, you<br \/>\nwill certify in writing that you have complied with your<br \/>\ncommitments under this section. Upon any termination of<br \/>\nthis Agreement all provisions survive except for the<br \/>\nlicense grant provisions.<\/p>\n<p>1.7. General<\/p>\n<p>If you wish to assign this Agreement or your rights and<br \/>\nobligations, including by merger, consolidation, dissolution<br \/>\nor operation of law, contact NVIDIA to ask for permission. Any<br \/>\nattempted assignment not approved by NVIDIA in writing shall<br \/>\nbe void and of no effect. NVIDIA may assign, delegate or<br \/>\ntransfer this Agreement and its rights and obligations, and if<br \/>\nto a non-affiliate you will be notified.<\/p>\n<p>You agree to cooperate with NVIDIA and provide reasonably<br \/>\nrequested information to verify your compliance with this<br \/>\nAgreement.<\/p>\n<p>This Agreement will be governed in all respects by the laws of<br \/>\nthe United States and of the State of Delaware as those laws<br \/>\nare applied to contracts entered into and performed entirely<br \/>\nwithin Delaware by Delaware residents, without regard to the<br \/>\nconflicts of laws principles. The United Nations Convention on<br \/>\nContracts for the International Sale of Goods is specifically<br \/>\ndisclaimed. You agree to all terms of this Agreement in the<br \/>\nEnglish language.<\/p>\n<p>The state or federal courts residing in Santa Clara County,<br \/>\nCalifornia shall have exclusive jurisdiction over any dispute<br \/>\nor claim arising out of this Agreement. Notwithstanding this,<br \/>\nyou agree that NVIDIA shall still be allowed to apply for<br \/>\ninjunctive remedies or an equivalent type of urgent legal<br \/>\nrelief in any jurisdiction.<\/p>\n<p>If any court of competent jurisdiction determines that any<br \/>\nprovision of this Agreement is illegal, invalid or<br \/>\nunenforceable, such provision will be construed as limited to<br \/>\nthe extent necessary to be consistent with and fully<br \/>\nenforceable under the law and the remaining provisions will<br \/>\nremain in full force and effect. Unless otherwise specified,<br \/>\nremedies are cumulative.<\/p>\n<p>Each party acknowledges and agrees that the other is an<br \/>\nindependent contractor in the performance of this Agreement.<\/p>\n<p>The SDK has been developed entirely at private expense and is<br \/>\n\u201ccommercial items\u201d consisting of \u201ccommercial computer<br \/>\nsoftware\u201d and \u201ccommercial computer software<br \/>\ndocumentation\u201d provided with RESTRICTED RIGHTS. Use,<br \/>\nduplication or disclosure by the U.S. Government or a U.S.<br \/>\nGovernment subcontractor is subject to the restrictions in<br \/>\nthis Agreement pursuant to DFARS 227.7202-3(a) or as set forth<br \/>\nin subparagraphs (c)(1) and (2) of the Commercial Computer<br \/>\nSoftware &#8211; Restricted Rights clause at FAR 52.227-19, as<br \/>\napplicable. Contractor\/manufacturer is NVIDIA, 2788 San Tomas<br \/>\nExpressway, Santa Clara, CA 95051.<\/p>\n<p>The SDK is subject to United States export laws and<br \/>\nregulations. You agree that you will not ship, transfer or<br \/>\nexport the SDK into any country, or use the SDK in any manner,<br \/>\nprohibited by the United States Bureau of Industry and<br \/>\nSecurity or economic sanctions regulations administered by the<br \/>\nU.S. Department of Treasury\u2019s Office of Foreign Assets<br \/>\nControl (OFAC), or any applicable export laws, restrictions or<br \/>\nregulations. These laws include restrictions on destinations,<br \/>\nend users and end use. By accepting this Agreement, you<br \/>\nconfirm that you are not a resident or citizen of any country<br \/>\ncurrently embargoed by the U.S. and that you are not otherwise<br \/>\nprohibited from receiving the SDK.<\/p>\n<p>Any notice delivered by NVIDIA to you under this Agreement<br \/>\nwill be delivered via mail, email or fax. You agree that any<br \/>\nnotices that NVIDIA sends you electronically will satisfy any<br \/>\nlegal communication requirements. Please direct your legal<br \/>\nnotices or other correspondence to NVIDIA Corporation, 2788<br \/>\nSan Tomas Expressway, Santa Clara, California 95051, United<br \/>\nStates of America, Attention: Legal Department.<\/p>\n<p>This Agreement and any exhibits incorporated into this<br \/>\nAgreement constitute the entire agreement of the parties with<br \/>\nrespect to the subject matter of this Agreement and supersede<br \/>\nall prior negotiations or documentation exchanged between the<br \/>\nparties relating to this SDK license. Any additional and\/or<br \/>\nconflicting terms on documents issued by you are null, void,<br \/>\nand invalid. Any amendment or waiver under this Agreement<br \/>\nshall be in writing and signed by representatives of both<br \/>\nparties.<\/p>\n<p>2. CUDA Toolkit Supplement to Software License Agreement for<br \/>\nNVIDIA Software Development Kits<br \/>\n&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<\/p>\n<p>The terms in this supplement govern your use of the NVIDIA<br \/>\nCUDA Toolkit SDK under the terms of your license agreement<br \/>\n(\u201cAgreement\u201d) as modified by this supplement. Capitalized<br \/>\nterms used but not defined below have the meaning assigned to<br \/>\nthem in the Agreement.<\/p>\n<p>This supplement is an exhibit to the Agreement and is<br \/>\nincorporated as an integral part of the Agreement. In the<br \/>\nevent of conflict between the terms in this supplement and the<br \/>\nterms in the Agreement, the terms in this supplement govern.<\/p>\n<p>2.1. License Scope<\/p>\n<p>The SDK is licensed for you to develop applications only for<br \/>\nuse in systems with NVIDIA GPUs.<\/p>\n<p>2.2. Distribution<\/p>\n<p>The portions of the SDK that are distributable under the<br \/>\nAgreement are listed in Attachment A.<\/p>\n<p>2.3. Operating Systems<\/p>\n<p>Those portions of the SDK designed exclusively for use on the<br \/>\nLinux or FreeBSD operating systems, or other operating systems<br \/>\nderived from the source code to these operating systems, may<br \/>\nbe copied and redistributed for use in accordance with this<br \/>\nAgreement, provided that the object code files are not<br \/>\nmodified in any way (except for unzipping of compressed<br \/>\nfiles).<\/p>\n<p>2.4. Audio and Video Encoders and Decoders<\/p>\n<p>You acknowledge and agree that it is your sole responsibility<br \/>\nto obtain any additional third-party licenses required to<br \/>\nmake, have made, use, have used, sell, import, and offer for<br \/>\nsale your products or services that include or incorporate any<br \/>\nthird-party software and content relating to audio and\/or<br \/>\nvideo encoders and decoders from, including but not limited<br \/>\nto, Microsoft, Thomson, Fraunhofer IIS, Sisvel S.p.A.,<br \/>\nMPEG-LA, and Coding Technologies. NVIDIA does not grant to you<br \/>\nunder this Agreement any necessary patent or other rights with<br \/>\nrespect to any audio and\/or video encoders and decoders.<\/p>\n<p>2.5. Licensing<\/p>\n<p>If the distribution terms in this Agreement are not suitable<br \/>\nfor your organization, or for any questions regarding this<br \/>\nAgreement, please contact NVIDIA at<br \/>\nn&#118;&#105;&#x64;&#x69;&#x61;-&#99;&#111;&#x6d;&#x70;&#x75;te&#45;&#x6c;&#x69;&#x63;en&#115;&#101;&#x2d;&#x71;&#x75;e&#115;&#116;&#x69;&#x6f;&#x6e;s&#64;&#110;&#x76;&#x69;&#x64;ia&#46;&#x63;&#x6f;&#x6d;.<\/p>\n<p>2.6. Attachment A<\/p>\n<p>The following CUDA Toolkit files may be distributed with<br \/>\nLicensee Applications developed by you, including certain<br \/>\nvariations of these files that have version number or<br \/>\narchitecture specific information embedded in the file name &#8211;<br \/>\nas an example only, for release version 9.0 of the 64-bit<br \/>\nWindows software, the file cudart64_90.dll is redistributable.<\/p>\n<p>Component<\/p>\n<p>CUDA Runtime<\/p>\n<p>Windows<\/p>\n<p>cudart.dll, cudart_static.lib, cudadevrt.lib<\/p>\n<p>Mac OSX<\/p>\n<p>libcudart.dylib, libcudart_static.a, libcudadevrt.a<\/p>\n<p>Linux<\/p>\n<p>libcudart.so, libcudart_static.a, libcudadevrt.a<\/p>\n<p>Android<\/p>\n<p>libcudart.so, libcudart_static.a, libcudadevrt.a<\/p>\n<p>Component<\/p>\n<p>CUDA FFT Library<\/p>\n<p>Windows<\/p>\n<p>cufft.dll, cufftw.dll, cufft.lib, cufftw.lib<\/p>\n<p>Mac OSX<\/p>\n<p>libcufft.dylib, libcufft_static.a, libcufftw.dylib,<br \/>\nlibcufftw_static.a<\/p>\n<p>Linux<\/p>\n<p>libcufft.so, libcufft_static.a, libcufftw.so,<br \/>\nlibcufftw_static.a<\/p>\n<p>Android<\/p>\n<p>libcufft.so, libcufft_static.a, libcufftw.so,<br \/>\nlibcufftw_static.a<\/p>\n<p>Component<\/p>\n<p>CUDA BLAS Library<\/p>\n<p>Windows<\/p>\n<p>cublas.dll, cublasLt.dll<\/p>\n<p>Mac OSX<\/p>\n<p>libcublas.dylib, libcublasLt.dylib, libcublas_static.a,<br \/>\nlibcublasLt_static.a<\/p>\n<p>Linux<\/p>\n<p>libcublas.so, libcublasLt.so, libcublas_static.a,<br \/>\nlibcublasLt_static.a<\/p>\n<p>Android<\/p>\n<p>libcublas.so, libcublasLt.so, libcublas_static.a,<br \/>\nlibcublasLt_static.a<\/p>\n<p>Component<\/p>\n<p>NVIDIA &#8221;Drop-in&#8221; BLAS Library<\/p>\n<p>Windows<\/p>\n<p>nvblas.dll<\/p>\n<p>Mac OSX<\/p>\n<p>libnvblas.dylib<\/p>\n<p>Linux<\/p>\n<p>libnvblas.so<\/p>\n<p>Component<\/p>\n<p>CUDA Sparse Matrix Library<\/p>\n<p>Windows<\/p>\n<p>cusparse.dll, cusparse.lib<\/p>\n<p>Mac OSX<\/p>\n<p>libcusparse.dylib, libcusparse_static.a<\/p>\n<p>Linux<\/p>\n<p>libcusparse.so, libcusparse_static.a<\/p>\n<p>Android<\/p>\n<p>libcusparse.so, libcusparse_static.a<\/p>\n<p>Component<\/p>\n<p>CUDA Linear Solver Library<\/p>\n<p>Windows<\/p>\n<p>cusolver.dll, cusolver.lib<\/p>\n<p>Mac OSX<\/p>\n<p>libcusolver.dylib, libcusolver_static.a<\/p>\n<p>Linux<\/p>\n<p>libcusolver.so, libcusolver_static.a<\/p>\n<p>Android<\/p>\n<p>libcusolver.so, libcusolver_static.a<\/p>\n<p>Component<\/p>\n<p>CUDA Random Number Generation Library<\/p>\n<p>Windows<\/p>\n<p>curand.dll, curand.lib<\/p>\n<p>Mac OSX<\/p>\n<p>libcurand.dylib, libcurand_static.a<\/p>\n<p>Linux<\/p>\n<p>libcurand.so, libcurand_static.a<\/p>\n<p>Android<\/p>\n<p>libcurand.so, libcurand_static.a<\/p>\n<p>Component<\/p>\n<p>NVIDIA Performance Primitives Library<\/p>\n<p>Windows<\/p>\n<p>nppc.dll, nppc.lib, nppial.dll, nppial.lib, nppicc.dll,<br \/>\nnppicc.lib, nppicom.dll, nppicom.lib, nppidei.dll,<br \/>\nnppidei.lib, nppif.dll, nppif.lib, nppig.dll, nppig.lib,<br \/>\nnppim.dll, nppim.lib, nppist.dll, nppist.lib, nppisu.dll,<br \/>\nnppisu.lib, nppitc.dll, nppitc.lib, npps.dll, npps.lib<\/p>\n<p>Mac OSX<\/p>\n<p>libnppc.dylib, libnppc_static.a, libnppial.dylib,<br \/>\nlibnppial_static.a, libnppicc.dylib, libnppicc_static.a,<br \/>\nlibnppicom.dylib, libnppicom_static.a, libnppidei.dylib,<br \/>\nlibnppidei_static.a, libnppif.dylib, libnppif_static.a,<br \/>\nlibnppig.dylib, libnppig_static.a, libnppim.dylib,<br \/>\nlibnppisu_static.a, libnppitc.dylib, libnppitc_static.a,<br \/>\nlibnpps.dylib, libnpps_static.a<\/p>\n<p>Linux<\/p>\n<p>libnppc.so, libnppc_static.a, libnppial.so,<br \/>\nlibnppial_static.a, libnppicc.so, libnppicc_static.a,<br \/>\nlibnppicom.so, libnppicom_static.a, libnppidei.so,<br \/>\nlibnppidei_static.a, libnppif.so, libnppif_static.a<br \/>\nlibnppig.so, libnppig_static.a, libnppim.so,<br \/>\nlibnppim_static.a, libnppist.so, libnppist_static.a,<br \/>\nlibnppisu.so, libnppisu_static.a, libnppitc.so<br \/>\nlibnppitc_static.a, libnpps.so, libnpps_static.a<\/p>\n<p>Android<\/p>\n<p>libnppc.so, libnppc_static.a, libnppial.so,<br \/>\nlibnppial_static.a, libnppicc.so, libnppicc_static.a,<br \/>\nlibnppicom.so, libnppicom_static.a, libnppidei.so,<br \/>\nlibnppidei_static.a, libnppif.so, libnppif_static.a<br \/>\nlibnppig.so, libnppig_static.a, libnppim.so,<br \/>\nlibnppim_static.a, libnppist.so, libnppist_static.a,<br \/>\nlibnppisu.so, libnppisu_static.a, libnppitc.so<br \/>\nlibnppitc_static.a, libnpps.so, libnpps_static.a<\/p>\n<p>Component<\/p>\n<p>NVIDIA JPEG Library<\/p>\n<p>Windows<\/p>\n<p>nvjpeg.lib, nvjpeg.dll<\/p>\n<p>Linux<\/p>\n<p>libnvjpeg.so, libnvjpeg_static.a<\/p>\n<p>Component<\/p>\n<p>Internal common library required for statically linking to<br \/>\ncuBLAS, cuSPARSE, cuFFT, cuRAND, nvJPEG and NPP<\/p>\n<p>Mac OSX<\/p>\n<p>libculibos.a<\/p>\n<p>Linux<\/p>\n<p>libculibos.a<\/p>\n<p>Component<\/p>\n<p>NVIDIA Runtime Compilation Library and Header<\/p>\n<p>All<\/p>\n<p>nvrtc.h<\/p>\n<p>Windows<\/p>\n<p>nvrtc.dll, nvrtc-builtins.dll<\/p>\n<p>Mac OSX<\/p>\n<p>libnvrtc.dylib, libnvrtc-builtins.dylib<\/p>\n<p>Linux<\/p>\n<p>libnvrtc.so, libnvrtc-builtins.so<\/p>\n<p>Component<\/p>\n<p>NVIDIA Optimizing Compiler Library<\/p>\n<p>Windows<\/p>\n<p>nvvm.dll<\/p>\n<p>Mac OSX<\/p>\n<p>libnvvm.dylib<\/p>\n<p>Linux<\/p>\n<p>libnvvm.so<\/p>\n<p>Component<\/p>\n<p>NVIDIA Common Device Math Functions Library<\/p>\n<p>Windows<\/p>\n<p>libdevice.10.bc<\/p>\n<p>Mac OSX<\/p>\n<p>libdevice.10.bc<\/p>\n<p>Linux<\/p>\n<p>libdevice.10.bc<\/p>\n<p>Component<\/p>\n<p>CUDA Occupancy Calculation Header Library<\/p>\n<p>All<\/p>\n<p>cuda_occupancy.h<\/p>\n<p>Component<\/p>\n<p>CUDA Half Precision Headers<\/p>\n<p>All<\/p>\n<p>cuda_fp16.h, cuda_fp16.hpp<\/p>\n<p>Component<\/p>\n<p>CUDA Profiling Tools Interface (CUPTI) Library<\/p>\n<p>Windows<\/p>\n<p>cupti.dll<\/p>\n<p>Mac OSX<\/p>\n<p>libcupti.dylib<\/p>\n<p>Linux<\/p>\n<p>libcupti.so<\/p>\n<p>Component<\/p>\n<p>NVIDIA Tools Extension Library<\/p>\n<p>Windows<\/p>\n<p>nvToolsExt.dll, nvToolsExt.lib<\/p>\n<p>Mac OSX<\/p>\n<p>libnvToolsExt.dylib<\/p>\n<p>Linux<\/p>\n<p>libnvToolsExt.so<\/p>\n<p>Component<\/p>\n<p>NVIDIA CUDA Driver Libraries<\/p>\n<p>Linux<\/p>\n<p>libcuda.so, libnvidia-ptxjitcompiler.so<\/p>\n<p>Component<\/p>\n<p>NVIDIA CUDA File IO Libraries and Header<\/p>\n<p>All<\/p>\n<p>cufile.h<\/p>\n<p>Linux<\/p>\n<p>libcufile.so, libcufile_rdma.so, libcufile_static.a,<br \/>\nlibcufile_rdma_static.a<\/p>\n<p>The NVIDIA CUDA Driver Libraries are only distributable in<br \/>\napplications that meet this criteria:<\/p>\n<p>1. The application was developed starting from a NVIDIA CUDA<br \/>\ncontainer obtained from Docker Hub or the NVIDIA GPU<br \/>\nCloud, and<\/p>\n<p>2. The resulting application is packaged as a Docker<br \/>\ncontainer and distributed to users on Docker Hub or the<br \/>\nNVIDIA GPU Cloud only.<\/p>\n<p>In addition to the rights above, for parties that are<br \/>\ndeveloping software intended solely for use on Jetson<br \/>\ndevelopment kits or Jetson modules, and running Linux for<br \/>\nTegra software, the following shall apply:<\/p>\n<p>* The SDK may be distributed in its entirety, as provided by<br \/>\nNVIDIA, and without separation of its components, for you<br \/>\nand\/or your licensees to create software development kits<br \/>\nfor use only on the Jetson platform and running Linux for<br \/>\nTegra software.<\/p>\n<p>2.7. Attachment B<\/p>\n<p>Additional Licensing Obligations<\/p>\n<p>The following third party components included in the SOFTWARE<br \/>\nare licensed to Licensee pursuant to the following terms and<br \/>\nconditions:<\/p>\n<p>1. Licensee&#8217;s use of the GDB third party component is<br \/>\nsubject to the terms and conditions of GNU GPL v3:<\/p>\n<p>This product includes copyrighted third-party software licensed<br \/>\nunder the terms of the GNU General Public License v3 (&#8221;GPL v3&#8221;).<br \/>\nAll third-party software packages are copyright by their respective<br \/>\nauthors. GPL v3 terms and conditions are hereby incorporated into<br \/>\nthe Agreement by this reference: http:\/\/www.gnu.org\/licenses\/gpl.txt<\/p>\n<p>Consistent with these licensing requirements, the software<br \/>\nlisted below is provided under the terms of the specified<br \/>\nopen source software licenses. To obtain source code for<br \/>\nsoftware provided under licenses that require<br \/>\nredistribution of source code, including the GNU General<br \/>\nPublic License (GPL) and GNU Lesser General Public License<br \/>\n(LGPL), contact &#111;&#x73;s&#x2d;r&#101;&#x71;&#117;&#x65;s&#116;&#x73;&#64;&#x6e;v&#x69;&#x64;&#105;&#x61;&#46;&#x63;o&#109;. This offer is<br \/>\nvalid for a period of three (3) years from the date of the<br \/>\ndistribution of this product by NVIDIA CORPORATION.<\/p>\n<p>Component License<br \/>\nCUDA-GDB GPL v3<\/p>\n<p>2. Licensee represents and warrants that any and all third<br \/>\nparty licensing and\/or royalty payment obligations in<br \/>\nconnection with Licensee&#8217;s use of the H.264 video codecs<br \/>\nare solely the responsibility of Licensee.<\/p>\n<p>3. Licensee&#8217;s use of the Thrust library is subject to the<br \/>\nterms and conditions of the Apache License Version 2.0.<br \/>\nAll third-party software packages are copyright by their<br \/>\nrespective authors. Apache License Version 2.0 terms and<br \/>\nconditions are hereby incorporated into the Agreement by<br \/>\nthis reference.<br \/>\nhttp:\/\/www.apache.org\/licenses\/LICENSE-2.0.html<\/p>\n<p>In addition, Licensee acknowledges the following notice:<br \/>\nThrust includes source code from the Boost Iterator,<br \/>\nTuple, System, and Random Number libraries.<\/p>\n<p>Boost Software License &#8211; Version 1.0 &#8211; August 17th, 2003<br \/>\n. . . .<\/p>\n<p>Permission is hereby granted, free of charge, to any person or<br \/>\norganization obtaining a copy of the software and accompanying<br \/>\ndocumentation covered by this license (the &#8221;Software&#8221;) to use,<br \/>\nreproduce, display, distribute, execute, and transmit the Software,<br \/>\nand to prepare derivative works of the Software, and to permit<br \/>\nthird-parties to whom the Software is furnished to do so, all<br \/>\nsubject to the following:<\/p>\n<p>The copyright notices in the Software and this entire statement,<br \/>\nincluding the above license grant, this restriction and the following<br \/>\ndisclaimer, must be included in all copies of the Software, in whole<br \/>\nor in part, and all derivative works of the Software, unless such<br \/>\ncopies or derivative works are solely in the form of machine-executable<br \/>\nobject code generated by a source language processor.<\/p>\n<p>THE SOFTWARE IS PROVIDED &#8221;AS IS&#8221;, WITHOUT WARRANTY OF ANY KIND,<br \/>\nEXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF<br \/>\nMERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE AND<br \/>\nNON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR<br \/>\nANYONE DISTRIBUTING THE SOFTWARE BE LIABLE FOR ANY DAMAGES OR<br \/>\nOTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, ARISING<br \/>\nFROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR<br \/>\nOTHER DEALINGS IN THE SOFTWARE.<\/p>\n<p>4. Licensee&#8217;s use of the LLVM third party component is<br \/>\nsubject to the following terms and conditions:<\/p>\n<p>======================================================<br \/>\nLLVM Release License<br \/>\n======================================================<br \/>\nUniversity of Illinois\/NCSA<br \/>\nOpen Source License<\/p>\n<p>Copyright (c) 2003-2010 University of Illinois at Urbana-Champaign.<br \/>\nAll rights reserved.<\/p>\n<p>Developed by:<\/p>\n<p>LLVM Team<\/p>\n<p>University of Illinois at Urbana-Champaign<\/p>\n<p>http:\/\/llvm.org<\/p>\n<p>Permission is hereby granted, free of charge, to any person obtaining a copy<br \/>\nof this software and associated documentation files (the &#8221;Software&#8221;), to<br \/>\ndeal with the Software without restriction, including without limitation the<br \/>\nrights to use, copy, modify, merge, publish, distribute, sublicense, and\/or<br \/>\nsell copies of the Software, and to permit persons to whom the Software is<br \/>\nfurnished to do so, subject to the following conditions:<\/p>\n<p>* Redistributions of source code must retain the above copyright notice,<br \/>\nthis list of conditions and the following disclaimers.<\/p>\n<p>* Redistributions in binary form must reproduce the above copyright<br \/>\nnotice, this list of conditions and the following disclaimers in the<br \/>\ndocumentation and\/or other materials provided with the distribution.<\/p>\n<p>* Neither the names of the LLVM Team, University of Illinois at Urbana-<br \/>\nChampaign, nor the names of its contributors may be used to endorse or<br \/>\npromote products derived from this Software without specific prior<br \/>\nwritten permission.<\/p>\n<p>THE SOFTWARE IS PROVIDED &#8221;AS IS&#8221;, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR<br \/>\nIMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,<br \/>\nFITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL<br \/>\nTHE CONTRIBUTORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR<br \/>\nOTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,<br \/>\nARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER<br \/>\nDEALINGS WITH THE SOFTWARE.<\/p>\n<p>5. Licensee&#8217;s use of the PCRE third party component is<br \/>\nsubject to the following terms and conditions:<\/p>\n<p>&#8212;&#8212;&#8212;&#8212;<br \/>\nPCRE LICENCE<br \/>\n&#8212;&#8212;&#8212;&#8212;<br \/>\nPCRE is a library of functions to support regular expressions whose syntax<br \/>\nand semantics are as close as possible to those of the Perl 5 language.<br \/>\nRelease 8 of PCRE is distributed under the terms of the &#8221;BSD&#8221; licence, as<br \/>\nspecified below. The documentation for PCRE, supplied in the &#8221;doc&#8221;<br \/>\ndirectory, is distributed under the same terms as the software itself. The<br \/>\nbasic library functions are written in C and are freestanding. Also<br \/>\nincluded in the distribution is a set of C++ wrapper functions, and a just-<br \/>\nin-time compiler that can be used to optimize pattern matching. These are<br \/>\nboth optional features that can be omitted when the library is built.<\/p>\n<p>THE BASIC LIBRARY FUNCTIONS<br \/>\n&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<br \/>\nWritten by: Philip Hazel<br \/>\nEmail local part: ph10<br \/>\nEmail domain: cam.ac.uk<br \/>\nUniversity of Cambridge Computing Service,<br \/>\nCambridge, England.<br \/>\nCopyright (c) 1997-2012 University of Cambridge<br \/>\nAll rights reserved.<\/p>\n<p>PCRE JUST-IN-TIME COMPILATION SUPPORT<br \/>\n&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br \/>\nWritten by: Zoltan Herczeg<br \/>\nEmail local part: hzmester<br \/>\nEmain domain: freemail.hu<br \/>\nCopyright(c) 2010-2012 Zoltan Herczeg<br \/>\nAll rights reserved.<\/p>\n<p>STACK-LESS JUST-IN-TIME COMPILER<br \/>\n&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;<br \/>\nWritten by: Zoltan Herczeg<br \/>\nEmail local part: hzmester<br \/>\nEmain domain: freemail.hu<br \/>\nCopyright(c) 2009-2012 Zoltan Herczeg<br \/>\nAll rights reserved.<\/p>\n<p>THE C++ WRAPPER FUNCTIONS<br \/>\n&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br \/>\nContributed by: Google Inc.<br \/>\nCopyright (c) 2007-2012, Google Inc.<br \/>\nAll rights reserved.<\/p>\n<p>THE &#8221;BSD&#8221; LICENCE<br \/>\n&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;<br \/>\nRedistribution and use in source and binary forms, with or without<br \/>\nmodification, are permitted provided that the following conditions are met:<\/p>\n<p>* Redistributions of source code must retain the above copyright notice,<br \/>\nthis list of conditions and the following disclaimer.<\/p>\n<p>* Redistributions in binary form must reproduce the above copyright<br \/>\nnotice, this list of conditions and the following disclaimer in the<br \/>\ndocumentation and\/or other materials provided with the distribution.<\/p>\n<p>* Neither the name of the University of Cambridge nor the name of Google<br \/>\nInc. nor the names of their contributors may be used to endorse or<br \/>\npromote products derived from this software without specific prior<br \/>\nwritten permission.<\/p>\n<p>THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS &#8221;AS IS&#8221;<br \/>\nAND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE<br \/>\nIMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE<br \/>\nARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE<br \/>\nLIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR<br \/>\nCONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF<br \/>\nSUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS<br \/>\nINTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN<br \/>\nCONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)<br \/>\nARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE<br \/>\nPOSSIBILITY OF SUCH DAMAGE.<\/p>\n<p>6. Some of the cuBLAS library routines were written by or<br \/>\nderived from code written by Vasily Volkov and are subject<br \/>\nto the Modified Berkeley Software Distribution License as<br \/>\nfollows:<\/p>\n<p>Copyright (c) 2007-2009, Regents of the University of California<\/p>\n<p>All rights reserved.<\/p>\n<p>Redistribution and use in source and binary forms, with or without<br \/>\nmodification, are permitted provided that the following conditions are<br \/>\nmet:<br \/>\n* Redistributions of source code must retain the above copyright<br \/>\nnotice, this list of conditions and the following disclaimer.<br \/>\n* Redistributions in binary form must reproduce the above<br \/>\ncopyright notice, this list of conditions and the following<br \/>\ndisclaimer in the documentation and\/or other materials provided<br \/>\nwith the distribution.<br \/>\n* Neither the name of the University of California, Berkeley nor<br \/>\nthe names of its contributors may be used to endorse or promote<br \/>\nproducts derived from this software without specific prior<br \/>\nwritten permission.<\/p>\n<p>THIS SOFTWARE IS PROVIDED BY THE AUTHOR &#8221;AS IS&#8221; AND ANY EXPRESS OR<br \/>\nIMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED<br \/>\nWARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE<br \/>\nDISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT,<br \/>\nINDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES<br \/>\n(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR<br \/>\nSERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)<br \/>\nHOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,<br \/>\nSTRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING<br \/>\nIN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE<br \/>\nPOSSIBILITY OF SUCH DAMAGE.<\/p>\n<p>7. Some of the cuBLAS library routines were written by or<br \/>\nderived from code written by Davide Barbieri and are<br \/>\nsubject to the Modified Berkeley Software Distribution<br \/>\nLicense as follows:<\/p>\n<p>Copyright (c) 2008-2009 Davide Barbieri @ University of Rome Tor Vergata.<\/p>\n<p>All rights reserved.<\/p>\n<p>Redistribution and use in source and binary forms, with or without<br \/>\nmodification, are permitted provided that the following conditions are<br \/>\nmet:<br \/>\n* Redistributions of source code must retain the above copyright<br \/>\nnotice, this list of conditions and the following disclaimer.<br \/>\n* Redistributions in binary form must reproduce the above<br \/>\ncopyright notice, this list of conditions and the following<br \/>\ndisclaimer in the documentation and\/or other materials provided<br \/>\nwith the distribution.<br \/>\n* The name of the author may not be used to endorse or promote<br \/>\nproducts derived from this software without specific prior<br \/>\nwritten permission.<\/p>\n<p>THIS SOFTWARE IS PROVIDED BY THE AUTHOR &#8221;AS IS&#8221; AND ANY EXPRESS OR<br \/>\nIMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED<br \/>\nWARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE<br \/>\nDISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT,<br \/>\nINDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES<br \/>\n(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR<br \/>\nSERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)<br \/>\nHOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,<br \/>\nSTRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING<br \/>\nIN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE<br \/>\nPOSSIBILITY OF SUCH DAMAGE.<\/p>\n<p>8. Some of the cuBLAS library routines were derived from<br \/>\ncode developed by the University of Tennessee and are<br \/>\nsubject to the Modified Berkeley Software Distribution<br \/>\nLicense as follows:<\/p>\n<p>Copyright (c) 2010 The University of Tennessee.<\/p>\n<p>All rights reserved.<\/p>\n<p>Redistribution and use in source and binary forms, with or without<br \/>\nmodification, are permitted provided that the following conditions are<br \/>\nmet:<br \/>\n* Redistributions of source code must retain the above copyright<br \/>\nnotice, this list of conditions and the following disclaimer.<br \/>\n* Redistributions in binary form must reproduce the above<br \/>\ncopyright notice, this list of conditions and the following<br \/>\ndisclaimer listed in this license in the documentation and\/or<br \/>\nother materials provided with the distribution.<br \/>\n* Neither the name of the copyright holders nor the names of its<br \/>\ncontributors may be used to endorse or promote products derived<br \/>\nfrom this software without specific prior written permission.<\/p>\n<p>THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS<br \/>\n&#8221;AS IS&#8221; AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT<br \/>\nLIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR<br \/>\nA PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT<br \/>\nOWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,<br \/>\nSPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT<br \/>\nLIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,<br \/>\nDATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY<br \/>\nTHEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT<br \/>\n(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE<br \/>\nOF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.<\/p>\n<p>9. Some of the cuBLAS library routines were written by or<br \/>\nderived from code written by Jonathan Hogg and are subject<br \/>\nto the Modified Berkeley Software Distribution License as<br \/>\nfollows:<\/p>\n<p>Copyright (c) 2012, The Science and Technology Facilities Council (STFC).<\/p>\n<p>All rights reserved.<\/p>\n<p>Redistribution and use in source and binary forms, with or without<br \/>\nmodification, are permitted provided that the following conditions are<br \/>\nmet:<br \/>\n* Redistributions of source code must retain the above copyright<br \/>\nnotice, this list of conditions and the following disclaimer.<br \/>\n* Redistributions in binary form must reproduce the above<br \/>\ncopyright notice, this list of conditions and the following<br \/>\ndisclaimer in the documentation and\/or other materials provided<br \/>\nwith the distribution.<br \/>\n* Neither the name of the STFC nor the names of its contributors<br \/>\nmay be used to endorse or promote products derived from this<br \/>\nsoftware without specific prior written permission.<\/p>\n<p>THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS<br \/>\n&#8221;AS IS&#8221; AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT<br \/>\nLIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR<br \/>\nA PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE STFC BE<br \/>\nLIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR<br \/>\nCONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF<br \/>\nSUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR<br \/>\nBUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,<br \/>\nWHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE<br \/>\nOR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN<br \/>\nIF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.<\/p>\n<p>10. Some of the cuBLAS library routines were written by or<br \/>\nderived from code written by Ahmad M. Abdelfattah, David<br \/>\nKeyes, and Hatem Ltaief, and are subject to the Apache<br \/>\nLicense, Version 2.0, as follows:<\/p>\n<p>&#8212; (C) Copyright 2013 King Abdullah University of Science and Technology<br \/>\nAuthors:<br \/>\nAhmad Abdelfattah (ahmad&#46;ahmad&#64;&#107;&#97;&#117;&#115;&#116;&#46;&#101;&#100;&#117;&#46;&#115;&#97;)<br \/>\nDavid Keyes (&#x64;&#x61;&#x76;&#x69;&#100;&#46;&#107;&#101;yes&#x40;&#x6b;&#x61;&#x75;&#x73;&#116;&#46;&#101;du&#46;&#x73;&#x61;)<br \/>\nHatem Ltaief (h&#97;&#116;&#x65;&#x6d;&#x2e;l&#116;&#97;&#x69;&#x65;&#x66;&#64;k&#97;&#x75;&#x73;&#x74;&#46;e&#100;&#117;&#x2e;&#x73;&#x61;)<\/p>\n<p>Redistribution and use in source and binary forms, with or without<br \/>\nmodification, are permitted provided that the following conditions<br \/>\nare met:<\/p>\n<p>* Redistributions of source code must retain the above copyright<br \/>\nnotice, this list of conditions and the following disclaimer.<br \/>\n* Redistributions in binary form must reproduce the above copyright<br \/>\nnotice, this list of conditions and the following disclaimer in the<br \/>\ndocumentation and\/or other materials provided with the distribution.<br \/>\n* Neither the name of the King Abdullah University of Science and<br \/>\nTechnology nor the names of its contributors may be used to endorse<br \/>\nor promote products derived from this software without specific prior<br \/>\nwritten permission.<\/p>\n<p>THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS<br \/>\n&#8221;AS IS&#8221; AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT<br \/>\nLIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR<br \/>\nA PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT<br \/>\nHOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,<br \/>\nSPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT<br \/>\nLIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,<br \/>\nDATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY<br \/>\nTHEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT<br \/>\n(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE<br \/>\nOF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE<\/p>\n<p>11. Some of the cuSPARSE library routines were written by or<br \/>\nderived from code written by Li-Wen Chang and are subject<br \/>\nto the NCSA Open Source License as follows:<\/p>\n<p>Copyright (c) 2012, University of Illinois.<\/p>\n<p>All rights reserved.<\/p>\n<p>Developed by: IMPACT Group, University of Illinois, http:\/\/impact.crhc.illinois.edu<\/p>\n<p>Permission is hereby granted, free of charge, to any person obtaining<br \/>\na copy of this software and associated documentation files (the<br \/>\n&#8221;Software&#8221;), to deal with the Software without restriction, including<br \/>\nwithout limitation the rights to use, copy, modify, merge, publish,<br \/>\ndistribute, sublicense, and\/or sell copies of the Software, and to<br \/>\npermit persons to whom the Software is furnished to do so, subject to<br \/>\nthe following conditions:<br \/>\n* Redistributions of source code must retain the above copyright<br \/>\nnotice, this list of conditions and the following disclaimer.<br \/>\n* Redistributions in binary form must reproduce the above<br \/>\ncopyright notice, this list of conditions and the following<br \/>\ndisclaimers in the documentation and\/or other materials provided<br \/>\nwith the distribution.<br \/>\n* Neither the names of IMPACT Group, University of Illinois, nor<br \/>\nthe names of its contributors may be used to endorse or promote<br \/>\nproducts derived from this Software without specific prior<br \/>\nwritten permission.<\/p>\n<p>THE SOFTWARE IS PROVIDED &#8221;AS IS&#8221;, WITHOUT WARRANTY OF ANY KIND,<br \/>\nEXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF<br \/>\nMERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND<br \/>\nNONINFRINGEMENT. IN NO EVENT SHALL THE CONTRIBUTORS OR COPYRIGHT<br \/>\nHOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER<br \/>\nIN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR<br \/>\nIN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS WITH THE<br \/>\nSOFTWARE.<\/p>\n<p>12. Some of the cuRAND library routines were written by or<br \/>\nderived from code written by Mutsuo Saito and Makoto<br \/>\nMatsumoto and are subject to the following license:<\/p>\n<p>Copyright (c) 2009, 2010 Mutsuo Saito, Makoto Matsumoto and Hiroshima<br \/>\nUniversity. All rights reserved.<\/p>\n<p>Copyright (c) 2011 Mutsuo Saito, Makoto Matsumoto, Hiroshima<br \/>\nUniversity and University of Tokyo. All rights reserved.<\/p>\n<p>Redistribution and use in source and binary forms, with or without<br \/>\nmodification, are permitted provided that the following conditions are<br \/>\nmet:<br \/>\n* Redistributions of source code must retain the above copyright<br \/>\nnotice, this list of conditions and the following disclaimer.<br \/>\n* Redistributions in binary form must reproduce the above<br \/>\ncopyright notice, this list of conditions and the following<br \/>\ndisclaimer in the documentation and\/or other materials provided<br \/>\nwith the distribution.<br \/>\n* Neither the name of the Hiroshima University nor the names of<br \/>\nits contributors may be used to endorse or promote products<br \/>\nderived from this software without specific prior written<br \/>\npermission.<\/p>\n<p>THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS<br \/>\n&#8221;AS IS&#8221; AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT<br \/>\nLIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR<br \/>\nA PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT<br \/>\nOWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,<br \/>\nSPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT<br \/>\nLIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,<br \/>\nDATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY<br \/>\nTHEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT<br \/>\n(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE<br \/>\nOF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.<\/p>\n<p>13. Some of the cuRAND library routines were derived from<br \/>\ncode developed by D. E. Shaw Research and are subject to<br \/>\nthe following license:<\/p>\n<p>Copyright 2010-2011, D. E. Shaw Research.<\/p>\n<p>All rights reserved.<\/p>\n<p>Redistribution and use in source and binary forms, with or without<br \/>\nmodification, are permitted provided that the following conditions are<br \/>\nmet:<br \/>\n* Redistributions of source code must retain the above copyright<br \/>\nnotice, this list of conditions, and the following disclaimer.<br \/>\n* Redistributions in binary form must reproduce the above<br \/>\ncopyright notice, this list of conditions, and the following<br \/>\ndisclaimer in the documentation and\/or other materials provided<br \/>\nwith the distribution.<br \/>\n* Neither the name of D. E. Shaw Research nor the names of its<br \/>\ncontributors may be used to endorse or promote products derived<br \/>\nfrom this software without specific prior written permission.<\/p>\n<p>THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS<br \/>\n&#8221;AS IS&#8221; AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT<br \/>\nLIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR<br \/>\nA PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT<br \/>\nOWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,<br \/>\nSPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT<br \/>\nLIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,<br \/>\nDATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY<br \/>\nTHEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT<br \/>\n(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE<br \/>\nOF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.<\/p>\n<p>14. Some of the Math library routines were written by or<br \/>\nderived from code developed by Norbert Juffa and are<br \/>\nsubject to the following license:<\/p>\n<p>Copyright (c) 2015-2017, Norbert Juffa<br \/>\nAll rights reserved.<\/p>\n<p>Redistribution and use in source and binary forms, with or without<br \/>\nmodification, are permitted provided that the following conditions<br \/>\nare met:<\/p>\n<p>1. Redistributions of source code must retain the above copyright<br \/>\nnotice, this list of conditions and the following disclaimer.<\/p>\n<p>2. Redistributions in binary form must reproduce the above copyright<br \/>\nnotice, this list of conditions and the following disclaimer in the<br \/>\ndocumentation and\/or other materials provided with the distribution.<\/p>\n<p>THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS<br \/>\n&#8221;AS IS&#8221; AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT<br \/>\nLIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR<br \/>\nA PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT<br \/>\nHOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,<br \/>\nSPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT<br \/>\nLIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,<br \/>\nDATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY<br \/>\nTHEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT<br \/>\n(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE<br \/>\nOF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.<\/p>\n<p>15. Licensee&#8217;s use of the lz4 third party component is<br \/>\nsubject to the following terms and conditions:<\/p>\n<p>Copyright (C) 2011-2013, Yann Collet.<br \/>\nBSD 2-Clause License (http:\/\/www.opensource.org\/licenses\/bsd-license.php)<\/p>\n<p>Redistribution and use in source and binary forms, with or without<br \/>\nmodification, are permitted provided that the following conditions are<br \/>\nmet:<\/p>\n<p>* Redistributions of source code must retain the above copyright<br \/>\nnotice, this list of conditions and the following disclaimer.<br \/>\n* Redistributions in binary form must reproduce the above<br \/>\ncopyright notice, this list of conditions and the following disclaimer<br \/>\nin the documentation and\/or other materials provided with the<br \/>\ndistribution.<\/p>\n<p>THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS<br \/>\n&#8221;AS IS&#8221; AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT<br \/>\nLIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR<br \/>\nA PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT<br \/>\nOWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,<br \/>\nSPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT<br \/>\nLIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,<br \/>\nDATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY<br \/>\nTHEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT<br \/>\n(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE<br \/>\nOF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.<\/p>\n<p>16. The NPP library uses code from the Boost Math Toolkit,<br \/>\nand is subject to the following license:<\/p>\n<p>Boost Software License &#8211; Version 1.0 &#8211; August 17th, 2003<br \/>\n. . . .<\/p>\n<p>Permission is hereby granted, free of charge, to any person or<br \/>\norganization obtaining a copy of the software and accompanying<br \/>\ndocumentation covered by this license (the &#8221;Software&#8221;) to use,<br \/>\nreproduce, display, distribute, execute, and transmit the Software,<br \/>\nand to prepare derivative works of the Software, and to permit<br \/>\nthird-parties to whom the Software is furnished to do so, all<br \/>\nsubject to the following:<\/p>\n<p>The copyright notices in the Software and this entire statement,<br \/>\nincluding the above license grant, this restriction and the following<br \/>\ndisclaimer, must be included in all copies of the Software, in whole<br \/>\nor in part, and all derivative works of the Software, unless such<br \/>\ncopies or derivative works are solely in the form of machine-executable<br \/>\nobject code generated by a source language processor.<\/p>\n<p>THE SOFTWARE IS PROVIDED &#8221;AS IS&#8221;, WITHOUT WARRANTY OF ANY KIND,<br \/>\nEXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF<br \/>\nMERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE AND<br \/>\nNON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR<br \/>\nANYONE DISTRIBUTING THE SOFTWARE BE LIABLE FOR ANY DAMAGES OR<br \/>\nOTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, ARISING<br \/>\nFROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR<br \/>\nOTHER DEALINGS IN THE SOFTWARE.<\/p>\n<p>17. Portions of the Nsight Eclipse Edition is subject to the<br \/>\nfollowing license:<\/p>\n<p>The Eclipse Foundation makes available all content in this plug-in<br \/>\n(&#8221;Content&#8221;). Unless otherwise indicated below, the Content is provided<br \/>\nto you under the terms and conditions of the Eclipse Public License<br \/>\nVersion 1.0 (&#8221;EPL&#8221;). A copy of the EPL is available at http:\/\/<br \/>\nwww.eclipse.org\/legal\/epl-v10.html. For purposes of the EPL, &#8221;Program&#8221;<br \/>\nwill mean the Content.<\/p>\n<p>If you did not receive this Content directly from the Eclipse<br \/>\nFoundation, the Content is being redistributed by another party<br \/>\n(&#8221;Redistributor&#8221;) and different terms and conditions may apply to your<br \/>\nuse of any object code in the Content. Check the Redistributor&#8217;s<br \/>\nlicense that was provided with the Content. If no such license exists,<br \/>\ncontact the Redistributor. Unless otherwise indicated below, the terms<br \/>\nand conditions of the EPL still apply to any source code in the<br \/>\nContent and such source code may be obtained at http:\/\/www.eclipse.org.<\/p>\n<p>18. Some of the cuBLAS library routines uses code from<br \/>\nOpenAI, which is subject to the following license:<\/p>\n<p>License URL<br \/>\nhttps:\/\/github.com\/openai\/openai-gemm\/blob\/master\/LICENSE<\/p>\n<p>License Text<br \/>\nThe MIT License<\/p>\n<p>Copyright (c) 2016 OpenAI (http:\/\/openai.com), 2016 Google Inc.<\/p>\n<p>Permission is hereby granted, free of charge, to any person obtaining a copy<br \/>\nof this software and associated documentation files (the &#8221;Software&#8221;), to deal<br \/>\nin the Software without restriction, including without limitation the rights<br \/>\nto use, copy, modify, merge, publish, distribute, sublicense, and\/or sell<br \/>\ncopies of the Software, and to permit persons to whom the Software is<br \/>\nfurnished to do so, subject to the following conditions:<\/p>\n<p>The above copyright notice and this permission notice shall be included in<br \/>\nall copies or substantial portions of the Software.<\/p>\n<p>THE SOFTWARE IS PROVIDED &#8221;AS IS&#8221;, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR<br \/>\nIMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,<br \/>\nFITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE<br \/>\nAUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER<br \/>\nLIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,<br \/>\nOUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN<br \/>\nTHE SOFTWARE.<\/p>\n<p>19. Licensee&#8217;s use of the Visual Studio Setup Configuration<br \/>\nSamples is subject to the following license:<\/p>\n<p>The MIT License (MIT)<br \/>\nCopyright (C) Microsoft Corporation. All rights reserved.<\/p>\n<p>Permission is hereby granted, free of charge, to any person<br \/>\nobtaining a copy of this software and associated documentation<br \/>\nfiles (the &#8221;Software&#8221;), to deal in the Software without restriction,<br \/>\nincluding without limitation the rights to use, copy, modify, merge,<br \/>\npublish, distribute, sublicense, and\/or sell copies of the Software,<br \/>\nand to permit persons to whom the Software is furnished to do so,<br \/>\nsubject to the following conditions:<\/p>\n<p>The above copyright notice and this permission notice shall be included<br \/>\nin all copies or substantial portions of the Software.<\/p>\n<p>THE SOFTWARE IS PROVIDED &#8221;AS IS&#8221;, WITHOUT WARRANTY OF ANY KIND, EXPRESS<br \/>\nOR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,<br \/>\nFITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE<br \/>\nAUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER<br \/>\nLIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,<br \/>\nOUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.<\/p>\n<p>20. Licensee&#8217;s use of linmath.h header for CPU functions for<br \/>\nGL vector\/matrix operations from lunarG is subject to the<br \/>\nApache License Version 2.0.<\/p>\n<p>21. The DX12-CUDA sample uses the d3dx12.h header, which is<br \/>\nsubject to the MIT license .<\/p>\n<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;<\/p>\n                            <\/div>\r\n                        <\/div>\r\n                        <div class=\"openerWrapper\">\r\n                            <div class=\"opener\"><\/div>\r\n                        <\/div>\r\n                    <\/div>\r\n                                    <div class=\"question flexRowWrapper\">\r\n                        <div class=\"text\">\r\n                            <h6 class=\"heading\">Cudnn<\/h6>\r\n                            <div class=\"answer\">\r\n                                <p>LICENSE AGREEMENT FOR NVIDIA SOFTWARE DEVELOPMENT KITS<\/p>\n<p>This license agreement, including exhibits attached (&#8221;Agreement\u201d) is a legal agreement between you and NVIDIA Corporation (&#8221;NVIDIA&#8221;) and governs your use of a NVIDIA software development kit (\u201cSDK\u201d).<\/p>\n<p>Each SDK has its own set of software and materials, but here is a description of the types of items that may be included in a SDK: source code, header files, APIs, data sets and assets (examples include images, textures, models, scenes, videos, native API input\/output files), binary software, sample code, libraries, utility programs, programming code and documentation.<\/p>\n<p>This Agreement can be accepted only by an adult of legal age of majority in the country in which the SDK is used.<\/p>\n<p>If you are entering into this Agreement on behalf of a company or other legal entity, you represent that you have the legal authority to bind the entity to this Agreement, in which case \u201cyou\u201d will mean the entity you represent.<\/p>\n<p>If you don\u2019t have the required age or authority to accept this Agreement, or if you don\u2019t accept all the terms and conditions of this Agreement, do not download, install or use the SDK.<\/p>\n<p>You agree to use the SDK only for purposes that are permitted by (a) this Agreement, and (b) any applicable law, regulation or generally accepted practices or guidelines in the relevant jurisdictions.<\/p>\n<p>Chapter 1. License.<\/p>\n<p>1.1. Grant<\/p>\n<p>Subject to the terms of this Agreement, NVIDIA hereby grants you a non-exclusive, non-transferable license, without the right to sublicense (except as expressly provided in this Agreement) to:<\/p>\n<p>(i) Install and use the SDK,<\/p>\n<p>(ii) Modify and create derivative works of sample source code delivered in the SDK, and<\/p>\n<p>(iii) Distribute those portions of the SDK that are identified in this Agreement as distributable, as incorporated in object code format into a software application that meets the distribution requirements indicated in this Agreement.<\/p>\n<p>1.2. Distribution Requirements<\/p>\n<p>These are the distribution requirements for you to exercise the distribution grant:<\/p>\n<p>(i) Your application must have material additional functionality, beyond the included portions of the SDK.<\/p>\n<p>(ii) The distributable portions of the SDK shall only be accessed by your application.<\/p>\n<p>(iii) The following notice shall be included in modifications and derivative works of sample source code distributed: \u201cThis software contains source code provided by NVIDIA Corporation.\u201d<\/p>\n<p>(iv) Unless a developer tool is identified in this Agreement as distributable, it is delivered for your internal use only.<\/p>\n<p>(v) The terms under which you distribute your application must be consistent with the terms of this Agreement, including (without limitation) terms relating to the license grant and license restrictions and protection of NVIDIA\u2019s intellectual property rights. Additionally, you agree that you will protect the privacy, security and legal rights of your application users.<\/p>\n<p>(vi) You agree to notify NVIDIA in writing of any known or suspected distribution or use of the SDK not in compliance with the requirements of this Agreement, and to enforce the terms of your agreements with respect to distributed SDK.<\/p>\n<p>1.3 Authorized Users<\/p>\n<p>You may allow employees and contractors of your entity or of your subsidiary(ies) to access and use the SDK from your secure network to perform work on your behalf.<\/p>\n<p>If you are an academic institution you may allow users enrolled or employed by the academic institution to access and use the SDK from your secure network.<\/p>\n<p>You are responsible for the compliance with the terms of this Agreement by your authorized users. If you become aware that your authorized users didn\u2019t follow the terms of this Agreement, you agree to take reasonable steps to resolve the non-compliance and prevent new occurrences.<\/p>\n<p>1.4 Pre-Release SDK<\/p>\n<p>The SDK versions identified as alpha, beta, preview or otherwise as pre-release, may not be fully functional, may contain errors or design flaws, and may have reduced or different security, privacy, accessibility, availability, and reliability standards relative to commercial versions of NVIDIA software and materials. Use of a pre-release SDK may result in unexpected results, loss of data, project delays or other unpredictable damage or loss.<\/p>\n<p>You may use a pre-release SDK at your own risk, understanding that pre-release SDKs are not intended for use in production or business-critical systems.<\/p>\n<p>NVIDIA may choose not to make available a commercial version of any pre-release SDK. NVIDIA may also choose to abandon development and terminate the availability of a pre-release SDK at any time without liability.<\/p>\n<p>1.5 Updates<\/p>\n<p>NVIDIA may, at its option, make available patches, workarounds or other updates to this SDK. Unless the updates are provided with their separate governing terms, they are deemed part of the SDK licensed to you as provided in this Agreement.<\/p>\n<p>You agree that the form and content of the SDK that NVIDIA provides may change without prior notice to you. While NVIDIA generally maintains compatibility between versions, NVIDIA may in some cases make changes that introduce incompatibilities in future versions of the SDK.<\/p>\n<p>1.6 Components Under Other Licenses<\/p>\n<p>The SDK may come bundled with, or otherwise include or be distributed with, NVIDIA or third party software licensed with separate legal notices or terms as may be described in proprietary notices accompanying the SDK. If and to the extent there is a conflict between the terms in this Agreement and the license terms associated with the component, the license terms associated with the components control only to the extent necessary to resolve the conflict.<\/p>\n<p>1.7 Reservation of Rights<\/p>\n<p>NVIDIA reserves all rights, title and interest in and to the SDK not expressly granted to you under this Agreement.<\/p>\n<p>Chapter 2. Limitations.<\/p>\n<p>The following license limitations apply to your use of the SDK:<\/p>\n<p>2.1 You may not reverse engineer, decompile or disassemble, or remove copyright or other proprietary notices from any portion of the SDK or copies of the SDK.<\/p>\n<p>2.2 Except as expressly provided in this Agreement, you may not copy, sell, rent, sublicense, transfer, distribute, modify, or create derivative works of any portion of the SDK.<\/p>\n<p>2.3 Unless you have an agreement with NVIDIA for this purpose, you may not indicate that an application created with the SDK is sponsored or endorsed by NVIDIA.<\/p>\n<p>2.4 You may not bypass, disable, or circumvent any encryption, security, digital rights management or authentication mechanism in the SDK.<\/p>\n<p>2.5 You may not use the SDK in any manner that would cause it to become subject to an open source software license. As examples, licenses that require as a condition of use, modification, and\/or distribution that the SDK be (i) disclosed or distributed in source code form; (ii) licensed for the purpose of making derivative works; or (iii) redistributable at no charge.<\/p>\n<p>2.6 You acknowledge that the SDK as delivered is not tested or certified by NVIDIA for use in connection with the design, construction, maintenance, and\/or operation of any system where the use or failure of such system could result in a situation that threatens the safety of human life or results in catastrophic damages (each, a \u201cCritical Application\u201d). Examples of Critical Applications include use in avionics, navigation, autonomous vehicle applications, ai solutions for automotive products, military, medical, life support or other life critical applications. NVIDIA shall not be liable to you or any third party, in whole or in part, for any claims or damages arising from such uses. You are solely responsible for ensuring that any product or service developed with the SDK as a whole includes sufficient features to comply with all applicable legal and regulatory standards and requirements.<\/p>\n<p>2.7 You agree to defend, indemnify and hold harmless NVIDIA and its affiliates, and their respective employees, contractors, agents, officers and directors, from and against any and all claims, damages, obligations, losses, liabilities, costs or debt, fines, restitutions and expenses (including but not limited to attorney\u2019s fees and costs incident to establishing the right of indemnification) arising out of or related to products or services that use the SDK in or for Critical Applications, and for use of the SDK, outside of the scope of this Agreement or not in compliance with its terms.<\/p>\n<p>Chapter 3. Ownership.<\/p>\n<p>3.1 NVIDIA or its licensors hold all rights, title and interest in and to the SDK and its modifications and derivative works, including their respective intellectual property rights, subject to your rights under Section 3.2. This SDK may include software and materials from NVIDIA\u2019s licensors, and these licensors are intended third party beneficiaries that may enforce this Agreement with respect to their intellectual property rights.<\/p>\n<p>3.2 You hold all rights, title and interest in and to your applications and your derivative works of the sample source code delivered in the SDK, including their respective intellectual property rights, subject to NVIDIA\u2019s rights under section 3.1.<\/p>\n<p>3.3 You may, but don\u2019t have to, provide to NVIDIA suggestions, feature requests or other feedback regarding the SDK, including possible enhancements or modifications to the SDK. For any feedback that you voluntarily provide, you hereby grant NVIDIA and its affiliates a perpetual, non-exclusive, worldwide, irrevocable license to use, reproduce, modify, license, sublicense (through multiple tiers of sublicensees), and distribute (through multiple tiers of distributors) it without the payment of any royalties or fees to you. NVIDIA will use feedback at its choice. NVIDIA is constantly looking for ways to improve its products, so you may send feedback to NVIDIA through the developer portal at https:\/\/developer.nvidia.com.<\/p>\n<p>Chapter 4. No Warranties.<\/p>\n<p>THE SDK IS PROVIDED BY NVIDIA \u201cAS IS\u201d AND \u201cWITH ALL FAULTS.\u201d TO THE MAXIMUM EXTENT PERMITTED BY LAW, NVIDIA AND ITS AFFILIATES EXPRESSLY DISCLAIM ALL WARRANTIES OF ANY KIND OR NATURE, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT NOT LIMITED TO, ANY WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE, NON-INFRINGEMENT, OR THE ABSENCE OF ANY DEFECTS THEREIN, WHETHER LATENT OR PATENT. NO WARRANTY IS MADE ON THE BASIS OF TRADE USAGE, COURSE OF DEALING OR COURSE OF TRADE.<\/p>\n<p>Chapter 5. 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THE NATURE OF THE LIABILITY OR THE NUMBER OF CLAIMS OR SUITS SHALL NOT ENLARGE OR EXTEND THIS LIMIT.<\/p>\n<p>These exclusions and limitations of liability shall apply regardless if NVIDIA or its affiliates have been advised of the possibility of such damages, and regardless of whether a remedy fails its essential purpose. These exclusions and limitations of liability form an essential basis of the bargain between the parties, and, absent any of these exclusions or limitations of liability, the provisions of this Agreement, including, without limitation, the economic terms, would be substantially different.<\/p>\n<p>Chapter 6. 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Your prior distributions in accordance with this Agreement are not affected by the termination of this Agreement. Upon written request, you will certify in writing that you have complied with your commitments under this section. Upon any termination of this Agreement all provisions survive except for the licenses granted to you.<\/p>\n<p>Chapter 7. General.<\/p>\n<p>If you wish to assign this Agreement or your rights and obligations, including by merger, consolidation, dissolution or operation of law, contact NVIDIA to ask for permission. Any attempted assignment not approved by NVIDIA in writing shall be void and of no effect. NVIDIA may assign, delegate or transfer this Agreement and its rights and obligations, and if to a non-affiliate you will be notified.<\/p>\n<p>You agree to cooperate with NVIDIA and provide reasonably requested information to verify your compliance with this Agreement.<\/p>\n<p>This Agreement will be governed in all respects by the laws of the United States and of the State of Delaware as those laws are applied to contracts entered into and performed entirely within Delaware by Delaware residents, without regard to the conflicts of laws principles. The United Nations Convention on Contracts for the International Sale of Goods is specifically disclaimed. You agree to all terms of this Agreement in the English language.<\/p>\n<p>The state or federal courts residing in Santa Clara County, California shall have exclusive jurisdiction over any dispute or claim arising out of this Agreement. Notwithstanding this, you agree that NVIDIA shall still be allowed to apply for injunctive remedies or an equivalent type of urgent legal relief in any jurisdiction.<\/p>\n<p>If any court of competent jurisdiction determines that any provision of this Agreement is illegal, invalid or unenforceable, such provision will be construed as limited to the extent necessary to be consistent with and fully enforceable under the law and the remaining provisions will remain in full force and effect. Unless otherwise specified, remedies are cumulative.<\/p>\n<p>Each party acknowledges and agrees that the other is an independent contractor in the performance of this Agreement<\/p>\n<p>The SDK has been developed entirely at private expense and is \u201ccommercial items\u201d consisting of \u201ccommercial computer software\u201d and \u201ccommercial computer software documentation\u201d provided with RESTRICTED RIGHTS. Use, duplication or disclosure by the U.S. Government or a U.S. Government subcontractor is subject to the restrictions in this Agreement pursuant to DFARS 227.7202-3(a) or as set forth in subparagraphs (b)(1) and (2) of the Commercial Computer Software &#8211; Restricted Rights clause at FAR 52.227-19, as applicable. Contractor\/ manufacturer is NVIDIA, 2788 San Tomas Expressway, Santa Clara, CA 95051<\/p>\n<p>The SDK is subject to United States export laws and regulations. You agree that you will not ship, transfer or export the SDK into any country, or use the SDK in any manner, prohibited by the United States Bureau of Industry and Security or economic sanctions regulations administered by the U.S. Department of Treasury\u2019s Office of Foreign Assets Control (OFAC), or any applicable export laws, restrictions or regulations. These laws include restrictions on destinations, end users and end use. By accepting this Agreement, you confirm that you are not a resident or citizen of any country currently embargoed by the U.S. and that you are not otherwise prohibited from receiving the SDK<\/p>\n<p>Any notice delivered by NVIDIA to you under this Agreement will be delivered via mail, email or fax. You agree that any notices that NVIDIA sends you electronically will satisfy any legal communication requirements. Please direct your legal notices or other correspondence to NVIDIA Corporation, 2788 San Tomas Expressway, Santa Clara, California 95051, United States of America, Attention: Legal Department.<\/p>\n<p>This Agreement and any exhibits incorporated into this Agreement constitute the entire agreement of the parties with respect to the subject matter of this Agreement and supersede all prior negotiations or documentation exchanged between the parties relating to this SDK license. Any additional and\/or conflicting terms on documents issued by you are null, void, and invalid. 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The following portions of the SDK are distributable under the Agreement: the runtime files .so and .dll.<\/p>\n<p>In addition to the rights above, for parties that are developing software intended solely for use on Jetson development kits or Jetson modules and running Linux for Tegra software the following shall apply: the SDK may be distributed in its entirety, as provided by NVIDIA and without separation of its components, for you and\/or your licensees to create software development kits for use only on the Jetson platform and running Linux for Tegra software.<\/p>\n<p>3. Licensing. If the distribution terms in this Agreement are not suitable for your organization, or for any questions regarding this Agreement, please contact NVIDIA at &#x6e;v&#x69;d&#x69;&#97;&#x2d;&#99;o&#x6d;p&#x75;&#116;&#x65;&#45;&#x6c;&#105;c&#x65;n&#x73;&#101;&#x2d;&#113;&#x75;&#x65;s&#x74;i&#x6f;&#110;&#x73;&#64;n&#x76;i&#x64;&#105;&#x61;&#46;&#x63;&#111;m<\/p>\n<p>(v. 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See the License for the<br \/>\nspecific language governing permissions and limitations under the License.<\/p>\n<p>&nbsp;<\/p>\n<p>{fmt}<\/p>\n<p>Copyright (c) 2012 &#8211; present, Victor Zverovich<\/p>\n<p>Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the &#8221;Software&#8221;), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and\/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:<\/p>\n<p>The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.<\/p>\n<p>THE SOFTWARE IS PROVIDED &#8221;AS IS&#8221;, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.<\/p>\n<p>&#8212; Optional exception to the license &#8212;<\/p>\n<p>As an exception, if, as a result of your compiling your source code, portions of this Software are embedded into a machine-executable object form of such source code, you may redistribute such embedded portions in such object form without including the above copyright and permission notices.<\/p>\n<p>&nbsp;<\/p>\n<p>Sleef<\/p>\n<p>Copyright Naoki Shibata and contributors 2010 &#8211; 2021.<br \/>\nDistributed under the Boost Software License, Version 1.0.<br \/>\n(See accompanying file LICENSE.txt or copy at http:\/\/www.boost.org\/LICENSE_1_0.txt)<\/p>\n                            <\/div>\r\n                        <\/div>\r\n                        <div class=\"openerWrapper\">\r\n                            <div class=\"opener\"><\/div>\r\n                        <\/div>\r\n                    <\/div>\r\n                                    <div class=\"question flexRowWrapper\">\r\n                        <div class=\"text\">\r\n                            <h6 class=\"heading\">LibTorch<\/h6>\r\n                            <div class=\"answer\">\r\n                                <p>From PyTorch:<\/p>\n<p>Copyright (c) 2016- Facebook, Inc (Adam Paszke)<br \/>\nCopyright (c) 2014- Facebook, Inc (Soumith Chintala)<br \/>\nCopyright (c) 2011-2014 Idiap Research Institute (Ronan Collobert)<br \/>\nCopyright (c) 2012-2014 Deepmind Technologies (Koray Kavukcuoglu)<br \/>\nCopyright (c) 2011-2012 NEC Laboratories America (Koray Kavukcuoglu)<br \/>\nCopyright (c) 2011-2013 NYU (Clement Farabet)<br \/>\nCopyright (c) 2006-2010 NEC Laboratories America (Ronan Collobert, Leon Bottou, Iain Melvin, Jason Weston)<br \/>\nCopyright (c) 2006 Idiap Research Institute (Samy Bengio)<br \/>\nCopyright (c) 2001-2004 Idiap Research Institute (Ronan Collobert, Samy Bengio, Johnny Mariethoz)<\/p>\n<p>From Caffe2:<\/p>\n<p>Copyright (c) 2016-present, Facebook Inc. All rights reserved.<\/p>\n<p>All contributions by Facebook:<br \/>\nCopyright (c) 2016 Facebook Inc.<\/p>\n<p>All contributions by Google:<br \/>\nCopyright (c) 2015 Google Inc.<br \/>\nAll rights reserved.<\/p>\n<p>All contributions by Yangqing Jia:<br \/>\nCopyright (c) 2015 Yangqing Jia<br \/>\nAll rights reserved.<\/p>\n<p>All contributions by Kakao Brain:<br \/>\nCopyright 2019-2020 Kakao Brain<\/p>\n<p>All contributions from Caffe:<br \/>\nCopyright(c) 2013, 2014, 2015, the respective contributors<br \/>\nAll rights reserved.<\/p>\n<p>All other contributions:<br \/>\nCopyright(c) 2015, 2016 the respective contributors<br \/>\nAll rights reserved.<\/p>\n<p>Caffe2 uses a copyright model similar to Caffe: each contributor holds<br \/>\ncopyright over their contributions to Caffe2. The project versioning records<br \/>\nall such contribution and copyright details. If a contributor wants to further<br \/>\nmark their specific copyright on a particular contribution, they should<br \/>\nindicate their copyright solely in the commit message of the change when it is<br \/>\ncommitted.<\/p>\n<p>All rights reserved.<\/p>\n<p>Redistribution and use in source and binary forms, with or without<br \/>\nmodification, are permitted provided that the following conditions are met:<\/p>\n<p>1. Redistributions of source code must retain the above copyright<br \/>\nnotice, this list of conditions and the following disclaimer.<\/p>\n<p>2. Redistributions in binary form must reproduce the above copyright<br \/>\nnotice, this list of conditions and the following disclaimer in the<br \/>\ndocumentation and\/or other materials provided with the distribution.<\/p>\n<p>3. Neither the names of Facebook, Deepmind Technologies, NYU, NEC Laboratories America<br \/>\nand IDIAP Research Institute nor the names of its contributors may be<br \/>\nused to endorse or promote products derived from this software without<br \/>\nspecific prior written permission.<\/p>\n<p>THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS &#8221;AS IS&#8221;<br \/>\nAND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE<br \/>\nIMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE<br \/>\nARE DISCLAIMED. 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IN NO EVENT SHALL THE<br \/>\nAUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER<br \/>\nLIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,<br \/>\nOUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE<br \/>\nSOFTWARE.<\/p>\n                            <\/div>\r\n                        <\/div>\r\n                        <div class=\"openerWrapper\">\r\n                            <div class=\"opener\"><\/div>\r\n                        <\/div>\r\n                    <\/div>\r\n                                    <div class=\"question flexRowWrapper\">\r\n                        <div class=\"text\">\r\n                            <h6 class=\"heading\">Microsoft.Xaml.Behaviours.Wpf<\/h6>\r\n                            <div class=\"answer\">\r\n                                <p>The MIT License (MIT)<\/p>\n<p>Copyright (c) 2015 Microsoft<\/p>\n<p>Permission is hereby granted, free of charge, to any person obtaining a copy<br \/>\nof this software and associated documentation files (the &#8221;Software&#8221;), to deal<br \/>\nin the Software without restriction, including without limitation the rights<br \/>\nto use, copy, modify, merge, publish, distribute, sublicense, and\/or sell<br \/>\ncopies of the Software, and to permit persons to whom the Software is<br \/>\nfurnished to do so, subject to the following conditions:<\/p>\n<p>The above copyright notice and this permission notice shall be included in all<br \/>\ncopies or substantial portions of the Software.<\/p>\n<p>THE SOFTWARE IS PROVIDED &#8221;AS IS&#8221;, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR<br \/>\nIMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,<br \/>\nFITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE<br \/>\nAUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER<br \/>\nLIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,<br \/>\nOUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE<br \/>\nSOFTWARE.<\/p>\n                            <\/div>\r\n                        <\/div>\r\n                        <div class=\"openerWrapper\">\r\n                            <div class=\"opener\"><\/div>\r\n                        <\/div>\r\n                    <\/div>\r\n                                    <div class=\"question flexRowWrapper\">\r\n                        <div class=\"text\">\r\n                            <h6 class=\"heading\">MS Cpp Redistributable<\/h6>\r\n                            <div class=\"answer\">\r\n                                <p>From: https:\/\/visualstudio.microsoft.com\/license-terms\/vs2022-cruntime\/<\/p>\n<p>MICROSOFT SOFTWARE LICENSE TERMS<\/p>\n<p>MICROSOFT VISUAL C++ 2015 &#8211; 2022 RUNTIME<\/p>\n<p>These license terms are an agreement between Microsoft Corporation (or based on where you live, one of its affiliates) and you. They apply to the software named above. The terms also apply to any Microsoft services or updates for the software, except to the extent those have different terms.<\/p>\n<p>IF YOU COMPLY WITH THESE LICENSE TERMS, YOU HAVE THE RIGHTS BELOW.<\/p>\n<p>1. INSTALLATION AND USE RIGHTS.<\/p>\n<p>You may install and use any number of copies of the software.<\/p>\n<p>2. TERMS FOR SPECIFIC COMPONENTS.<\/p>\n<p>a. Microsoft Platforms. The software may include components from Microsoft Windows; Microsoft Windows Server; Microsoft SQL Server; Microsoft Exchange; Microsoft Office; and Microsoft SharePoint. These components are governed by separate agreements and their own product support policies, as described in the Microsoft \u201cLicenses\u201d folder accompanying the software, except that, if license terms for those components are also included in the associated installation directory, those license terms control.<\/p>\n<p>b. Third Party Components. 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You may have other rights, including consumer rights, under the laws of your state or country. Separate and apart from your relationship with Microsoft, you may also have rights with respect to the party from which you acquired the software. This agreement does not change those other rights if the laws of your state or country do not permit it to do so. For example, if you acquired the software in one of the below regions, or mandatory country law applies, then the following provisions apply to you:<\/p>\n<p>a. Australia. You have statutory guarantees under the Australian Consumer Law and nothing in this agreement is intended to affect those rights.<\/p>\n<p>b. Canada. If you acquired this software in Canada, you may stop receiving updates by turning off the automatic update feature, disconnecting your device from the Internet (if and when you re-connect to the Internet, however, the software will resume checking for and installing updates), or uninstalling the software. 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In case of intentional conduct, gross negligence, claims based on the Product Liability Act, as well as, in case of death or personal or physical injury, Microsoft is liable according to the statutory law.<\/p>\n<p>Subject to the foregoing clause (ii), Microsoft will only be liable for slight negligence if Microsoft is in breach of such material contractual obligations, the fulfillment of which facilitate the due performance of this agreement, the breach of which would endanger the purpose of this agreement and the compliance with which a party may constantly trust in (so-called &#8221;cardinal obligations&#8221;). In other cases of slight negligence, Microsoft will not be liable for slight negligence.<\/p>\n<p>9. DISCLAIMER OF WARRANTY. THE SOFTWARE IS LICENSED \u201cAS-IS.\u201d YOU BEAR THE RISK OF USING IT. MICROSOFT GIVES NO EXPRESS WARRANTIES, GUARANTEES OR CONDITIONS. TO THE EXTENT PERMITTED UNDER YOUR LOCAL LAWS, MICROSOFT EXCLUDES THE IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.<\/p>\n<p>10. LIMITATION ON AND EXCLUSION OF DAMAGES. YOU CAN RECOVER FROM MICROSOFT AND ITS SUPPLIERS ONLY DIRECT DAMAGES UP TO U.S. $5.00. YOU CANNOT RECOVER ANY OTHER DAMAGES, INCLUDING CONSEQUENTIAL, LOST PROFITS, SPECIAL, INDIRECT OR INCIDENTAL DAMAGES.<\/p>\n<p>This limitation applies to (a) anything related to the software, services, content (including code) on third party Internet sites, or third party applications; and (b) claims for breach of contract, breach of warranty, guarantee or condition, strict liability, negligence, or other tort to the extent permitted by applicable law.<\/p>\n<p>It also applies even if Microsoft knew or should have known about the possibility of the damages. The above limitation or exclusion may not apply to you because your country may not allow the exclusion or limitation of incidental, consequential or other damages.<\/p>\n<p>EULA ID: Cpp_2015-2022_ENU.1033<\/p>\n                            <\/div>\r\n                        <\/div>\r\n                        <div class=\"openerWrapper\">\r\n                            <div class=\"opener\"><\/div>\r\n                        <\/div>\r\n                    <\/div>\r\n                                    <div class=\"question flexRowWrapper\">\r\n                        <div class=\"text\">\r\n                            <h6 class=\"heading\">Newtonsoft.Json<\/h6>\r\n                            <div class=\"answer\">\r\n                                <p>The MIT License (MIT)<\/p>\n<p>Copyright (c) 2007 James Newton-King<\/p>\n<p>Permission is hereby granted, free of charge, to any person obtaining a copy of<br \/>\nthis software and associated documentation files (the &#8221;Software&#8221;), to deal in<br \/>\nthe Software without restriction, including without limitation the rights to<br \/>\nuse, copy, modify, merge, publish, distribute, sublicense, and\/or sell copies of<br \/>\nthe Software, and to permit persons to whom the Software is furnished to do so,<br \/>\nsubject to the following conditions:<\/p>\n<p>The above copyright notice and this permission notice shall be included in all<br \/>\ncopies or substantial portions of the Software.<\/p>\n<p>THE SOFTWARE IS PROVIDED &#8221;AS IS&#8221;, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR<br \/>\nIMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS<br \/>\nFOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 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For the purposes of this definition,<br \/>\n&#8221;control&#8221; means (i) the power, direct or indirect, to cause the<br \/>\ndirection or management of such entity, whether by contract or<br \/>\notherwise, or (ii) ownership of fifty percent (50%) or more of the<br \/>\noutstanding shares, or (iii) beneficial ownership of such entity.<\/p>\n<p>&#8221;You&#8221; (or &#8221;Your&#8221;) shall mean an individual or Legal Entity<br \/>\nexercising permissions granted by this License.<\/p>\n<p>&#8221;Source&#8221; form shall mean the preferred form for making modifications,<br \/>\nincluding but not limited to software source code, documentation<br \/>\nsource, and configuration files.<\/p>\n<p>&#8221;Object&#8221; form shall mean any form resulting from mechanical<br \/>\ntransformation or translation of a Source form, including but<br \/>\nnot limited to compiled object code, generated documentation,<br \/>\nand conversions to other media types.<\/p>\n<p>&#8221;Work&#8221; shall mean the work of authorship, whether in Source or<br \/>\nObject form, made available under the License, as indicated by a<br \/>\ncopyright notice that is included in or attached to the work<br \/>\n(an example is provided in the Appendix below).<\/p>\n<p>&#8221;Derivative Works&#8221; shall mean any work, whether in Source or Object<br \/>\nform, that is based on (or derived from) the Work and for which the<br \/>\neditorial revisions, annotations, elaborations, or other modifications<br \/>\nrepresent, as a whole, an original work of authorship. For the purposes<br \/>\nof this License, Derivative Works shall not include works that remain<br \/>\nseparable from, or merely link (or bind by name) to the interfaces of,<br \/>\nthe Work and Derivative Works thereof.<\/p>\n<p>&#8221;Contribution&#8221; shall mean any work of authorship, including<br \/>\nthe original version of the Work and any modifications or additions<br \/>\nto that Work or Derivative Works thereof, that is intentionally<br \/>\nsubmitted to Licensor for inclusion in the Work by the copyright owner<br \/>\nor by an individual or Legal Entity authorized to submit on behalf of<br \/>\nthe copyright owner. 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You may reproduce and distribute copies of the<br \/>\nWork or Derivative Works thereof in any medium, with or without<br \/>\nmodifications, and in Source or Object form, provided that You<br \/>\nmeet the following conditions:<\/p>\n<p>(a) You must give any other recipients of the Work or<br \/>\nDerivative Works a copy of this License; and<\/p>\n<p>(b) You must cause any modified files to carry prominent notices<br \/>\nstating that You changed the files; and<\/p>\n<p>(c) You must retain, in the Source form of any Derivative Works<br \/>\nthat You distribute, all copyright, patent, trademark, and<br \/>\nattribution notices from the Source form of the Work,<br \/>\nexcluding those notices that do not pertain to any part of<br \/>\nthe Derivative Works; and<\/p>\n<p>(d) If the Work includes a &#8221;NOTICE&#8221; text file as part of its<br \/>\ndistribution, then any Derivative Works that You distribute must<br \/>\ninclude a readable copy of the attribution notices contained<br \/>\nwithin such NOTICE file, excluding those notices that do not<br \/>\npertain to any part of the Derivative Works, in at least one<br \/>\nof the following places: within a NOTICE text file distributed<br \/>\nas part of the Derivative Works; within the Source form or<br \/>\ndocumentation, if provided along with the Derivative Works; or,<br \/>\nwithin a display generated by the Derivative Works, if and<br \/>\nwherever such third-party notices normally appear. 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IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT<br \/>\nHOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,<br \/>\nWHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING<br \/>\nFROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR<br \/>\nOTHER DEALINGS IN THE SOFTWARE.<\/p>\n                            <\/div>\r\n                        <\/div>\r\n                        <div class=\"openerWrapper\">\r\n                            <div class=\"opener\"><\/div>\r\n                        <\/div>\r\n                    <\/div>\r\n                                    <div class=\"question flexRowWrapper\">\r\n                        <div class=\"text\">\r\n                            <h6 class=\"heading\">Prism<\/h6>\r\n                            <div class=\"answer\">\r\n                                <p>The MIT License (MIT)<\/p>\n<p>Copyright (c) .NET Foundation<\/p>\n<p>All rights reserved. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the &#8221;Software&#8221;), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and\/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:<\/p>\n<p>The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.<\/p>\n<p>THE SOFTWARE IS PROVIDED &#8221;AS IS&#8221;, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.<\/p>\n                            <\/div>\r\n                        <\/div>\r\n                        <div class=\"openerWrapper\">\r\n                            <div class=\"opener\"><\/div>\r\n                        <\/div>\r\n                    <\/div>\r\n                                    <div class=\"question flexRowWrapper\">\r\n                        <div class=\"text\">\r\n                            <h6 class=\"heading\">TensorRT<\/h6>\r\n                            <div class=\"answer\">\r\n                                <p><a href=\"https:\/\/qlinea.com\/0986741_wp-uploads\/2025\/08\/TensorRT.pdf\"><br \/>\n  <span style=\"color: orange;\" data-teams=\"true\">NVIDIA TensorRT.pdf<\/span><br \/>\n<\/a><\/p>\n                            <\/div>\r\n                        <\/div>\r\n                        <div class=\"openerWrapper\">\r\n                            <div class=\"opener\"><\/div>\r\n                        <\/div>\r\n                    <\/div>\r\n                                    <div class=\"question flexRowWrapper\">\r\n                        <div class=\"text\">\r\n                            <h6 class=\"heading\">Trinamic Evaluation System<\/h6>\r\n                            <div class=\"answer\">\r\n                                <p>MIT License<\/p>\n<p>Copyright (c) 2019 Trinamic Motion Control GmbH &amp; Co. KG<\/p>\n<p>Permission is hereby granted, free of charge, to any person obtaining a copy<br \/>\nof this software and associated documentation files (the &#8221;Software&#8221;), to deal<br \/>\nin the Software without restriction, including without limitation the rights<br \/>\nto use, copy, modify, merge, publish, distribute, sublicense, and\/or sell<br \/>\ncopies of the Software, and to permit persons to whom the Software is<br \/>\nfurnished to do so, subject to the following conditions:<\/p>\n<p>The above copyright notice and this permission notice shall be included in all<br \/>\ncopies or substantial portions of the Software.<\/p>\n<p>THE SOFTWARE IS PROVIDED &#8221;AS IS&#8221;, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR<br \/>\nIMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,<br \/>\nFITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE<br \/>\nAUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER<br \/>\nLIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,<br \/>\nOUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE<br \/>\nSOFTWARE.<\/p>\n                            <\/div>\r\n                        <\/div>\r\n                        <div class=\"openerWrapper\">\r\n                            <div class=\"opener\"><\/div>\r\n                        <\/div>\r\n                    <\/div>\r\n                                    <div class=\"question flexRowWrapper\">\r\n                        <div class=\"text\">\r\n                            <h6 class=\"heading\">Unity<\/h6>\r\n                            <div class=\"answer\">\r\n                                <p>Apache License<br \/>\nVersion 2.0, January 2004<br \/>\nhttp:\/\/www.apache.org\/licenses\/<\/p>\n<p>TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION<\/p>\n<p>1. Definitions.<\/p>\n<p>&#8221;License&#8221; shall mean the terms and conditions for use, reproduction,<br \/>\nand distribution as defined by Sections 1 through 9 of this document.<\/p>\n<p>&#8221;Licensor&#8221; shall mean the copyright owner or entity authorized by<br \/>\nthe copyright owner that is granting the License.<\/p>\n<p>&#8221;Legal Entity&#8221; shall mean the union of the acting entity and all<br \/>\nother entities that control, are controlled by, or are under common<br \/>\ncontrol with that entity. For the purposes of this definition,<br \/>\n&#8221;control&#8221; means (i) the power, direct or indirect, to cause the<br \/>\ndirection or management of such entity, whether by contract or<br \/>\notherwise, or (ii) ownership of fifty percent (50%) or more of the<br \/>\noutstanding shares, or (iii) beneficial ownership of such entity.<\/p>\n<p>&#8221;You&#8221; (or &#8221;Your&#8221;) shall mean an individual or Legal Entity<br \/>\nexercising permissions granted by this License.<\/p>\n<p>&#8221;Source&#8221; form shall mean the preferred form for making modifications,<br \/>\nincluding but not limited to software source code, documentation<br \/>\nsource, and configuration files.<\/p>\n<p>&#8221;Object&#8221; form shall mean any form resulting from mechanical<br \/>\ntransformation or translation of a Source form, including but<br \/>\nnot limited to compiled object code, generated documentation,<br \/>\nand conversions to other media types.<\/p>\n<p>&#8221;Work&#8221; shall mean the work of authorship, whether in Source or<br \/>\nObject form, made available under the License, as indicated by a<br \/>\ncopyright notice that is included in or attached to the work<br \/>\n(an example is provided in the Appendix below).<\/p>\n<p>&#8221;Derivative Works&#8221; shall mean any work, whether in Source or Object<br \/>\nform, that is based on (or derived from) the Work and for which the<br \/>\neditorial revisions, annotations, elaborations, or other modifications<br \/>\nrepresent, as a whole, an original work of authorship. For the purposes<br \/>\nof this License, Derivative Works shall not include works that remain<br \/>\nseparable from, or merely link (or bind by name) to the interfaces of,<br \/>\nthe Work and Derivative Works thereof.<\/p>\n<p>&#8221;Contribution&#8221; shall mean any work of authorship, including<br \/>\nthe original version of the Work and any modifications or additions<br \/>\nto that Work or Derivative Works thereof, that is intentionally<br \/>\nsubmitted to Licensor for inclusion in the Work by the copyright owner<br \/>\nor by an individual or Legal Entity authorized to submit on behalf of<br \/>\nthe copyright owner. For the purposes of this definition, &#8221;submitted&#8221;<br \/>\nmeans any form of electronic, verbal, or written communication sent<br \/>\nto the Licensor or its representatives, including but not limited to<br \/>\ncommunication on electronic mailing lists, source code control systems,<br \/>\nand issue tracking systems that are managed by, or on behalf of, the<br \/>\nLicensor for the purpose of discussing and improving the Work, but<br \/>\nexcluding communication that is conspicuously marked or otherwise<br \/>\ndesignated in writing by the copyright owner as &#8221;Not a Contribution.&#8221;<\/p>\n<p>&#8221;Contributor&#8221; shall mean Licensor and any individual or Legal Entity<br \/>\non behalf of whom a Contribution has been received by Licensor and<br \/>\nsubsequently incorporated within the Work.<\/p>\n<p>2. Grant of Copyright License. Subject to the terms and conditions of<br \/>\nthis License, each Contributor hereby grants to You a perpetual,<br \/>\nworldwide, non-exclusive, no-charge, royalty-free, irrevocable<br \/>\ncopyright license to reproduce, prepare Derivative Works of,<br \/>\npublicly display, publicly perform, sublicense, and distribute the<br \/>\nWork and such Derivative Works in Source or Object form.<\/p>\n<p>3. Grant of Patent License. Subject to the terms and conditions of<br \/>\nthis License, each Contributor hereby grants to You a perpetual,<br \/>\nworldwide, non-exclusive, no-charge, royalty-free, irrevocable<br \/>\n(except as stated in this section) patent license to make, have made,<br \/>\nuse, offer to sell, sell, import, and otherwise transfer the Work,<br \/>\nwhere such license applies only to those patent claims licensable<br \/>\nby such Contributor that are necessarily infringed by their<br \/>\nContribution(s) alone or by combination of their Contribution(s)<br \/>\nwith the Work to which such Contribution(s) was submitted. If You<br \/>\ninstitute patent litigation against any entity (including a<br \/>\ncross-claim or counterclaim in a lawsuit) alleging that the Work<br \/>\nor a Contribution incorporated within the Work constitutes direct<br \/>\nor contributory patent infringement, then any patent licenses<br \/>\ngranted to You under this License for that Work shall terminate<br \/>\nas of the date such litigation is filed.<\/p>\n<p>4. Redistribution. You may reproduce and distribute copies of the<br \/>\nWork or Derivative Works thereof in any medium, with or without<br \/>\nmodifications, and in Source or Object form, provided that You<br \/>\nmeet the following conditions:<\/p>\n<p>(a) You must give any other recipients of the Work or<br \/>\nDerivative Works a copy of this License; and<\/p>\n<p>(b) You must cause any modified files to carry prominent notices<br \/>\nstating that You changed the files; and<\/p>\n<p>(c) You must retain, in the Source form of any Derivative Works<br \/>\nthat You distribute, all copyright, patent, trademark, and<br \/>\nattribution notices from the Source form of the Work,<br \/>\nexcluding those notices that do not pertain to any part of<br \/>\nthe Derivative Works; and<\/p>\n<p>(d) If the Work includes a &#8221;NOTICE&#8221; text file as part of its<br \/>\ndistribution, then any Derivative Works that You distribute must<br \/>\ninclude a readable copy of the attribution notices contained<br \/>\nwithin such NOTICE file, excluding those notices that do not<br \/>\npertain to any part of the Derivative Works, in at least one<br \/>\nof the following places: within a NOTICE text file distributed<br \/>\nas part of the Derivative Works; within the Source form or<br \/>\ndocumentation, if provided along with the Derivative Works; or,<br \/>\nwithin a display generated by the Derivative Works, if and<br \/>\nwherever such third-party notices normally appear. The contents<br \/>\nof the NOTICE file are for informational purposes only and<br \/>\ndo not modify the License. You may add Your own attribution<br \/>\nnotices within Derivative Works that You distribute, alongside<br \/>\nor as an addendum to the NOTICE text from the Work, provided<br \/>\nthat such additional attribution notices cannot be construed<br \/>\nas modifying the License.<\/p>\n<p>You may add Your own copyright statement to Your modifications and<br \/>\nmay provide additional or different license terms and conditions<br \/>\nfor use, reproduction, or distribution of Your modifications, or<br \/>\nfor any such Derivative Works as a whole, provided Your use,<br \/>\nreproduction, and distribution of the Work otherwise complies with<br \/>\nthe conditions stated in this License.<\/p>\n<p>5. Submission of Contributions. Unless You explicitly state otherwise,<br \/>\nany Contribution intentionally submitted for inclusion in the Work<br \/>\nby You to the Licensor shall be under the terms and conditions of<br \/>\nthis License, without any additional terms or conditions.<br \/>\nNotwithstanding the above, nothing herein shall supersede or modify<br \/>\nthe terms of any separate license agreement you may have executed<br \/>\nwith Licensor regarding such Contributions.<\/p>\n<p>6. Trademarks. This License does not grant permission to use the trade<br \/>\nnames, trademarks, service marks, or product names of the Licensor,<br \/>\nexcept as required for reasonable and customary use in describing the<br \/>\norigin of the Work and reproducing the content of the NOTICE file.<\/p>\n<p>7. Disclaimer of Warranty. Unless required by applicable law or<br \/>\nagreed to in writing, Licensor provides the Work (and each<br \/>\nContributor provides its Contributions) on an &#8221;AS IS&#8221; BASIS,<br \/>\nWITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or<br \/>\nimplied, including, without limitation, any warranties or conditions<br \/>\nof TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A<br \/>\nPARTICULAR PURPOSE. You are solely responsible for determining the<br \/>\nappropriateness of using or redistributing the Work and assume any<br \/>\nrisks associated with Your exercise of permissions under this License.<\/p>\n<p>8. Limitation of Liability. In no event and under no legal theory,<br \/>\nwhether in tort (including negligence), contract, or otherwise,<br \/>\nunless required by applicable law (such as deliberate and grossly<br \/>\nnegligent acts) or agreed to in writing, shall any Contributor be<br \/>\nliable to You for damages, including any direct, indirect, special,<br \/>\nincidental, or consequential damages of any character arising as a<br \/>\nresult of this License or out of the use or inability to use the<br \/>\nWork (including but not limited to damages for loss of goodwill,<br \/>\nwork stoppage, computer failure or malfunction, or any and all<br \/>\nother commercial damages or losses), even if such Contributor<br \/>\nhas been advised of the possibility of such damages.<\/p>\n<p>9. Accepting Warranty or Additional Liability. While redistributing<br \/>\nthe Work or Derivative Works thereof, You may choose to offer,<br \/>\nand charge a fee for, acceptance of support, warranty, indemnity,<br \/>\nor other liability obligations and\/or rights consistent with this<br \/>\nLicense. However, in accepting such obligations, You may act only<br \/>\non Your own behalf and on Your sole responsibility, not on behalf<br \/>\nof any other Contributor, and only if You agree to indemnify,<br \/>\ndefend, and hold each Contributor harmless for any liability<br \/>\nincurred by, or claims asserted against, such Contributor by reason<br \/>\nof your accepting any such warranty or additional liability.<\/p>\n<p>END OF TERMS AND CONDITIONS<\/p>\n                            <\/div>\r\n                        <\/div>\r\n                        <div class=\"openerWrapper\">\r\n                            <div class=\"opener\"><\/div>\r\n                        <\/div>\r\n                    <\/div>\r\n                            <\/div>\r\n        <\/div>\r\n    <\/div>\r\n\n\n\r\n<section class=\"content_text contentmodule alignfull\" style=\"background-color: #fff\" data-text-color=\"''\">\r\n    <div class=\"wrapper\">\r\n        <div class=\"textWrapper\"><h2>ASTar application computer image version 1.5<\/h2>\n<h2>ASTar Instrument computer image version 1.7<\/h2>\n<p><span data-teams=\"true\">Klicka p\u00e5 plustecknet f\u00f6r att se respektive licens<\/span><\/p>\n<\/div>\r\n    <\/div>\r\n<\/section>\r\n\n\n    <div class=\"content_faqSection contentmodule faqSection\" style=\"background-color: #fff;\" data-text-color=\"''\">\r\n        <div class=\"wrapper\">\r\n            <h2 class=\"heading\">Mjukvarukomponent<\/h2>\r\n            <div class=\"faq\" id=\"faq\">\r\n                                    <div class=\"question flexRowWrapper\">\r\n                        <div class=\"text\">\r\n                            <h6 class=\"heading\">.Net Foundation and Contributors<\/h6>\r\n                            <div class=\"answer\">\r\n                                <p>The MIT License (MIT)<\/p>\n<p>Copyright (c) .NET Foundation and Contributors<\/p>\n<p>All rights reserved.<\/p>\n<p>Permission is hereby granted, free of charge, to any person obtaining a copy<br \/>\nof this software and associated documentation files (the &#8221;Software&#8221;), to deal<br \/>\nin the Software without restriction, including without limitation the rights<br \/>\nto use, copy, modify, merge, publish, distribute, sublicense, and\/or sell<br \/>\ncopies of the Software, and to permit persons to whom the Software is<br \/>\nfurnished to do so, subject to the following conditions:<\/p>\n<p>The above copyright notice and this permission notice shall be included in all<br \/>\ncopies or substantial portions of the Software.<\/p>\n<p>THE SOFTWARE IS PROVIDED &#8221;AS IS&#8221;, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR<br \/>\nIMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,<br \/>\nFITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE<br \/>\nAUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER<br \/>\nLIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,<br \/>\nOUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE<br \/>\nSOFTWARE.<\/p>\n                            <\/div>\r\n                        <\/div>\r\n                        <div class=\"openerWrapper\">\r\n                            <div class=\"opener\"><\/div>\r\n                        <\/div>\r\n                    <\/div>\r\n                                    <div class=\"question flexRowWrapper\">\r\n                        <div class=\"text\">\r\n                            <h6 class=\"heading\">CommonServiceLocator<\/h6>\r\n                            <div class=\"answer\">\r\n                                <p>Microsoft Public License (MS-PL)<br \/>\nThis license governs use of the accompanying software. If you use the software, you<br \/>\naccept this license. If you do not accept the license, do not use the software.<\/p>\n<p>1. Definitions<br \/>\nThe terms &#8221;reproduce,&#8221; &#8221;reproduction,&#8221; &#8221;derivative works,&#8221; and &#8221;distribution&#8221; have the<br \/>\nsame meaning here as under U.S. copyright law.<br \/>\nA &#8221;contribution&#8221; is the original software, or any additions or changes to the software.<br \/>\nA &#8221;contributor&#8221; is any person that distributes its contribution under this license.<br \/>\n&#8221;Licensed patents&#8221; are a contributor&#8217;s patent claims that read directly on its contribution.<\/p>\n<p>2. Grant of Rights<br \/>\n(A) Copyright Grant- Subject to the terms of this license, including the license conditions and limitations in section 3, each contributor grants you a non-exclusive, worldwide, royalty-free copyright license to reproduce its contribution, prepare derivative works of its contribution, and distribute its contribution or any derivative works that you create.<br \/>\n(B) Patent Grant- Subject to the terms of this license, including the license conditions and limitations in section 3, each contributor grants you a non-exclusive, worldwide, royalty-free license under its licensed patents to make, have made, use, sell, offer for sale, import, and\/or otherwise dispose of its contribution in the software or derivative works of the contribution in the software.<\/p>\n<p>3. Conditions and Limitations<br \/>\n(A) No Trademark License- This license does not grant you rights to use any contributors&#8217; name, logo, or trademarks.<br \/>\n(B) If you bring a patent claim against any contributor over patents that you claim are infringed by the software, your patent license from such contributor to the software ends automatically.<br \/>\n(C) If you distribute any portion of the software, you must retain all copyright, patent, trademark, and attribution notices that are present in the software.<br \/>\n(D) If you distribute any portion of the software in source code form, you may do so only under this license by including a complete copy of this license with your distribution. If you distribute any portion of the software in compiled or object code form, you may only do so under a license that complies with this license.<br \/>\n(E) The software is licensed &#8221;as-is.&#8221; You bear the risk of using it. The contributors give no express warranties, guarantees or conditions. You may have additional consumer rights under your local laws which this license cannot change. To the extent permitted under your local laws, the contributors exclude the implied warranties of merchantability, fitness for a particular purpose and non-infringement.<\/p>\n                            <\/div>\r\n                        <\/div>\r\n                        <div class=\"openerWrapper\">\r\n                            <div class=\"opener\"><\/div>\r\n                        <\/div>\r\n                    <\/div>\r\n                                    <div class=\"question flexRowWrapper\">\r\n                        <div class=\"text\">\r\n                            <h6 class=\"heading\">Cuda<\/h6>\r\n                            <div class=\"answer\">\r\n                                <p>Release Date: May 21, 2019<br \/>\nImportant Notice\u2014Read before downloading, installing, copying or using the<br \/>\nlicensed software:<br \/>\nThis license agreement, including exhibits attached (&#8221;Agreement\u201d) is a legal agreement<br \/>\nbetween you and NVIDIA Corporation (&#8221;NVIDIA&#8221;) and governs your use of a NVIDIA<br \/>\nsoftware development kit (\u201cSDK\u201d).<br \/>\nEach SDK has its own set of software and materials, but here is a description of the types<br \/>\nof items that may be included in a SDK: source code, header files, APIs, data sets and<br \/>\nassets (examples include images, textures, models, scenes, videos, native API input\/<br \/>\noutput files), binary software, sample code, libraries, utility programs, programming<br \/>\ncode and documentation.<br \/>\nThis Agreement can be accepted only by an adult of legal age of majority in the country<br \/>\nin which the SDK is used.<br \/>\nIf you are entering into this Agreement on behalf of a company or other legal entity, you<br \/>\nrepresent that you have the legal authority to bind the entity to this Agreement, in which<br \/>\ncase \u201cyou\u201d will mean the entity you represent.<br \/>\nIf you don\u2019t have the required age or authority to accept this Agreement, or if you don\u2019t<br \/>\naccept all the terms and conditions of this Agreement, do not download, install or use<br \/>\nthe SDK.<br \/>\nYou agree to use the SDK only for purposes that are permitted by (a) this Agreement,<br \/>\nand (b) any applicable law, regulation or generally accepted practices or guidelines in<br \/>\nthe relevant jurisdictions.<br \/>\nLicense Agreement for NVIDIA Software Development Kits<br \/>\nwww.nvidia.com<br \/>\nEnd User License Agreements (EULA) DR-06739-001_v01_v10.2 | 2<br \/>\n1.1. License<br \/>\n1.1.1. License Grant<br \/>\nSubject to the terms of this Agreement, NVIDIA hereby grants you a non-exclusive, nontransferable<br \/>\nlicense, without the right to sublicense (except as expressly provided in this<br \/>\nAgreement) to:<br \/>\n1. Install and use the SDK,<br \/>\n2. Modify and create derivative works of sample source code delivered in the SDK,<br \/>\nand<br \/>\n3. Distribute those portions of the SDK that are identified in this Agreement as<br \/>\ndistributable, as incorporated in object code format into a software application that<br \/>\nmeets the distribution requirements indicated in this Agreement.<br \/>\n1.1.2. Distribution Requirements<br \/>\nThese are the distribution requirements for you to exercise the distribution grant:<br \/>\n1. Your application must have material additional functionality, beyond the included<br \/>\nportions of the SDK.<br \/>\n2. The distributable portions of the SDK shall only be accessed by your application.<br \/>\n3. The following notice shall be included in modifications and derivative works of<br \/>\nsample source code distributed: \u201cThis software contains source code provided by<br \/>\nNVIDIA Corporation.\u201d<br \/>\n4. Unless a developer tool is identified in this Agreement as distributable, it is<br \/>\ndelivered for your internal use only.<br \/>\n5. The terms under which you distribute your application must be consistent with the<br \/>\nterms of this Agreement, including (without limitation) terms relating to the license<br \/>\ngrant and license restrictions and protection of NVIDIA\u2019s intellectual property<br \/>\nrights. Additionally, you agree that you will protect the privacy, security and legal<br \/>\nrights of your application users.<br \/>\n6. You agree to notify NVIDIA in writing of any known or suspected distribution or<br \/>\nuse of the SDK not in compliance with the requirements of this Agreement, and to<br \/>\nenforce the terms of your agreements with respect to distributed SDK.<br \/>\n1.1.3. Authorized Users<br \/>\nYou may allow employees and contractors of your entity or of your subsidiary(ies) to<br \/>\naccess and use the SDK from your secure network to perform work on your behalf.<br \/>\nIf you are an academic institution you may allow users enrolled or employed by the<br \/>\nacademic institution to access and use the SDK from your secure network.<br \/>\nLicense Agreement for NVIDIA Software Development Kits<br \/>\nwww.nvidia.com<br \/>\nEnd User License Agreements (EULA) DR-06739-001_v01_v10.2 | 3<br \/>\nYou are responsible for the compliance with the terms of this Agreement by your<br \/>\nauthorized users. If you become aware that your authorized users didn\u2019t follow<br \/>\nthe terms of this Agreement, you agree to take reasonable steps to resolve the noncompliance<br \/>\nand prevent new occurrences.<br \/>\n1.1.4. Pre-Release SDK<br \/>\nThe SDK versions identified as alpha, beta, preview or otherwise as pre-release, may<br \/>\nnot be fully functional, may contain errors or design flaws, and may have reduced or<br \/>\ndifferent security, privacy, accessibility, availability, and reliability standards relative to<br \/>\ncommercial versions of NVIDIA software and materials. Use of a pre-release SDK may<br \/>\nresult in unexpected results, loss of data, project delays or other unpredictable damage<br \/>\nor loss.<br \/>\nYou may use a pre-release SDK at your own risk, understanding that pre-release SDKs<br \/>\nare not intended for use in production or business-critical systems.<br \/>\nNVIDIA may choose not to make available a commercial version of any pre-release SDK.<br \/>\nNVIDIA may also choose to abandon development and terminate the availability of a<br \/>\npre-release SDK at any time without liability.<br \/>\n1.1.5. Updates<br \/>\nNVIDIA may, at its option, make available patches, workarounds or other updates to<br \/>\nthis SDK. Unless the updates are provided with their separate governing terms, they are<br \/>\ndeemed part of the SDK licensed to you as provided in this Agreement. You agree that<br \/>\nthe form and content of the SDK that NVIDIA provides may change without prior notice<br \/>\nto you. While NVIDIA generally maintains compatibility between versions, NVIDIA<br \/>\nmay in some cases make changes that introduce incompatibilities in future versions of<br \/>\nthe SDK.<br \/>\n1.1.6. Third Party Licenses<br \/>\nThe SDK may come bundled with, or otherwise include or be distributed with, third<br \/>\nparty software licensed by a NVIDIA supplier and\/or open source software provided<br \/>\nunder an open source license. Use of third party software is subject to the third-party<br \/>\nlicense terms, or in the absence of third party terms, the terms of this Agreement.<br \/>\nCopyright to third party software is held by the copyright holders indicated in the thirdparty<br \/>\nsoftware or license.<br \/>\n1.1.7. Reservation of Rights<br \/>\nNVIDIA reserves all rights, title, and interest in and to the SDK, not expressly granted to<br \/>\nyou under this Agreement.<br \/>\nLicense Agreement for NVIDIA Software Development Kits<br \/>\nwww.nvidia.com<br \/>\nEnd User License Agreements (EULA) DR-06739-001_v01_v10.2 | 4<br \/>\n1.2. Limitations<br \/>\nThe following license limitations apply to your use of the SDK:<br \/>\n1. You may not reverse engineer, decompile or disassemble, or remove copyright or<br \/>\nother proprietary notices from any portion of the SDK or copies of the SDK.<br \/>\n2. Except as expressly provided in this Agreement, you may not copy, sell, rent,<br \/>\nsublicense, transfer, distribute, modify, or create derivative works of any portion of<br \/>\nthe SDK. For clarity, you may not distribute or sublicense the SDK as a stand-alone<br \/>\nproduct.<br \/>\n3. Unless you have an agreement with NVIDIA for this purpose, you may not indicate<br \/>\nthat an application created with the SDK is sponsored or endorsed by NVIDIA.<br \/>\n4. You may not bypass, disable, or circumvent any encryption, security, digital rights<br \/>\nmanagement or authentication mechanism in the SDK.<br \/>\n5. You may not use the SDK in any manner that would cause it to become subject to<br \/>\nan open source software license. As examples, licenses that require as a condition of<br \/>\nuse, modification, and\/or distribution that the SDK be:<br \/>\na. Disclosed or distributed in source code form;<br \/>\nb. Licensed for the purpose of making derivative works; or<br \/>\nc. Redistributable at no charge.<br \/>\n6. Unless you have an agreement with NVIDIA for this purpose, you may not use<br \/>\nthe SDK with any system or application where the use or failure of the system or<br \/>\napplication can reasonably be expected to threaten or result in personal injury,<br \/>\ndeath, or catastrophic loss. Examples include use in nuclear, avionics, navigation,<br \/>\nmilitary, medical, life support or other life critical applications. NVIDIA does not<br \/>\ndesign, test or manufacture the SDK for these critical uses and NVIDIA shall not<br \/>\nbe liable to you or any third party, in whole or in part, for any claims or damages<br \/>\narising from such uses.<br \/>\n7. You agree to defend, indemnify and hold harmless NVIDIA and its affiliates, and<br \/>\ntheir respective employees, contractors, agents, officers and directors, from and<br \/>\nagainst any and all claims, damages, obligations, losses, liabilities, costs or debt,<br \/>\nfines, restitutions and expenses (including but not limited to attorney\u2019s fees and<br \/>\ncosts incident to establishing the right of indemnification) arising out of or related<br \/>\nto your use of the SDK outside of the scope of this Agreement, or not in compliance<br \/>\nwith its terms.<br \/>\n1.3. Ownership<br \/>\n1. NVIDIA or its licensors hold all rights, title and interest in and to the SDK and its<br \/>\nmodifications and derivative works, including their respective intellectual property<br \/>\nLicense Agreement for NVIDIA Software Development Kits<br \/>\nwww.nvidia.com<br \/>\nEnd User License Agreements (EULA) DR-06739-001_v01_v10.2 | 5<br \/>\nrights, subject to your rights described in this section. This SDK may include<br \/>\nsoftware and materials from NVIDIA\u2019s licensors, and these licensors are intended<br \/>\nthird party beneficiaries that may enforce this Agreement with respect to their<br \/>\nintellectual property rights.<br \/>\n2. You hold all rights, title and interest in and to your applications and your derivative<br \/>\nworks of the sample source code delivered in the SDK, including their respective<br \/>\nintellectual property rights, subject to NVIDIA\u2019s rights described in this section.<br \/>\n3. You may, but don\u2019t have to, provide to NVIDIA suggestions, feature requests<br \/>\nor other feedback regarding the SDK, including possible enhancements or<br \/>\nmodifications to the SDK. For any feedback that you voluntarily provide, you<br \/>\nhereby grant NVIDIA and its affiliates a perpetual, non-exclusive, worldwide,<br \/>\nirrevocable license to use, reproduce, modify, license, sublicense (through multiple<br \/>\ntiers of sublicensees), and distribute (through multiple tiers of distributors) it<br \/>\nwithout the payment of any royalties or fees to you. NVIDIA will use feedback<br \/>\nat its choice. NVIDIA is constantly looking for ways to improve its products,<br \/>\nso you may send feedback to NVIDIA through the developer portal at https:\/\/<br \/>\ndeveloper.nvidia.com.<br \/>\n1.4. No Warranties<br \/>\nTHE SDK IS PROVIDED BY NVIDIA \u201cAS IS\u201d AND \u201cWITH ALL FAULTS.\u201d TO<br \/>\nTHE MAXIMUM EXTENT PERMITTED BY LAW, NVIDIA AND ITS AFFILIATES<br \/>\nEXPRESSLY DISCLAIM ALL WARRANTIES OF ANY KIND OR NATURE, WHETHER<br \/>\nEXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT NOT LIMITED TO, ANY<br \/>\nWARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE,<br \/>\nTITLE, NON-INFRINGEMENT, OR THE ABSENCE OF ANY DEFECTS THEREIN,<br \/>\nWHETHER LATENT OR PATENT. NO WARRANTY IS MADE ON THE BASIS OF<br \/>\nTRADE USAGE, COURSE OF DEALING OR COURSE OF TRADE.<br \/>\n1.5. Limitation of Liability<br \/>\nTO THE MAXIMUM EXTENT PERMITTED BY LAW, NVIDIA AND ITS AFFILIATES<br \/>\nSHALL NOT BE LIABLE FOR ANY SPECIAL, INCIDENTAL, PUNITIVE OR<br \/>\nCONSEQUENTIAL DAMAGES, OR ANY LOST PROFITS, LOSS OF USE, LOSS OF<br \/>\nDATA OR LOSS OF GOODWILL, OR THE COSTS OF PROCURING SUBSTITUTE<br \/>\nPRODUCTS, ARISING OUT OF OR IN CONNECTION WITH THIS AGREEMENT<br \/>\nOR THE USE OR PERFORMANCE OF THE SDK, WHETHER SUCH LIABILITY<br \/>\nARISES FROM ANY CLAIM BASED UPON BREACH OF CONTRACT, BREACH<br \/>\nOF WARRANTY, TORT (INCLUDING NEGLIGENCE), PRODUCT LIABILITY OR<br \/>\nANY OTHER CAUSE OF ACTION OR THEORY OF LIABILITY. IN NO EVENT WILL<br \/>\nNVIDIA\u2019S AND ITS AFFILIATES TOTAL CUMULATIVE LIABILITY UNDER OR<br \/>\nARISING OUT OF THIS AGREEMENT EXCEED US$10.00. THE NATURE OF THE<br \/>\nLicense Agreement for NVIDIA Software Development Kits<br \/>\nwww.nvidia.com<br \/>\nEnd User License Agreements (EULA) DR-06739-001_v01_v10.2 | 6<br \/>\nLIABILITY OR THE NUMBER OF CLAIMS OR SUITS SHALL NOT ENLARGE OR<br \/>\nEXTEND THIS LIMIT.<br \/>\nThese exclusions and limitations of liability shall apply regardless if NVIDIA or its<br \/>\naffiliates have been advised of the possibility of such damages, and regardless of<br \/>\nwhether a remedy fails its essential purpose. These exclusions and limitations of liability<br \/>\nform an essential basis of the bargain between the parties, and, absent any of these<br \/>\nexclusions or limitations of liability, the provisions of this Agreement, including, without<br \/>\nlimitation, the economic terms, would be substantially different.<br \/>\n1.6. Termination<br \/>\n1. This Agreement will continue to apply until terminated by either you or NVIDIA as<br \/>\ndescribed below.<br \/>\n2. If you want to terminate this Agreement, you may do so by stopping to use the SDK.<br \/>\n3. NVIDIA may, at any time, terminate this Agreement if:<br \/>\na. (i) you fail to comply with any term of this Agreement and the non-compliance<br \/>\nis not fixed within thirty (30) days following notice from NVIDIA (or<br \/>\nimmediately if you violate NVIDIA\u2019s intellectual property rights);<br \/>\nb. (ii) you commence or participate in any legal proceeding against NVIDIA with<br \/>\nrespect to the SDK; or<br \/>\nc. (iii) NVIDIA decides to no longer provide the SDK in a country or, in NVIDIA\u2019s<br \/>\nsole discretion, the continued use of it is no longer commercially viable.<br \/>\n4. Upon any termination of this Agreement, you agree to promptly discontinue<br \/>\nuse of the SDK and destroy all copies in your possession or control. Your prior<br \/>\ndistributions in accordance with this Agreement are not affected by the termination<br \/>\nof this Agreement. Upon written request, you will certify in writing that you have<br \/>\ncomplied with your commitments under this section. Upon any termination of this<br \/>\nAgreement all provisions survive except for the license grant provisions.<br \/>\n1.7. General<br \/>\nIf you wish to assign this Agreement or your rights and obligations, including by<br \/>\nmerger, consolidation, dissolution or operation of law, contact NVIDIA to ask for<br \/>\npermission. Any attempted assignment not approved by NVIDIA in writing shall be<br \/>\nvoid and of no effect. NVIDIA may assign, delegate or transfer this Agreement and its<br \/>\nrights and obligations, and if to a non-affiliate you will be notified.<br \/>\nYou agree to cooperate with NVIDIA and provide reasonably requested information to<br \/>\nverify your compliance with this Agreement.<br \/>\nThis Agreement will be governed in all respects by the laws of the United States and of<br \/>\nthe State of Delaware as those laws are applied to contracts entered into and performed<br \/>\nLicense Agreement for NVIDIA Software Development Kits<br \/>\nwww.nvidia.com<br \/>\nEnd User License Agreements (EULA) DR-06739-001_v01_v10.2 | 7<br \/>\nentirely within Delaware by Delaware residents, without regard to the conflicts of laws<br \/>\nprinciples. The United Nations Convention on Contracts for the International Sale of<br \/>\nGoods is specifically disclaimed. You agree to all terms of this Agreement in the English<br \/>\nlanguage.<br \/>\nThe state or federal courts residing in Santa Clara County, California shall have exclusive<br \/>\njurisdiction over any dispute or claim arising out of this Agreement. Notwithstanding<br \/>\nthis, you agree that NVIDIA shall still be allowed to apply for injunctive remedies or an<br \/>\nequivalent type of urgent legal relief in any jurisdiction.<br \/>\nIf any court of competent jurisdiction determines that any provision of this Agreement is<br \/>\nillegal, invalid or unenforceable, such provision will be construed as limited to the extent<br \/>\nnecessary to be consistent with and fully enforceable under the law and the remaining<br \/>\nprovisions will remain in full force and effect. Unless otherwise specified, remedies are<br \/>\ncumulative.<br \/>\nEach party acknowledges and agrees that the other is an independent contractor in the<br \/>\nperformance of this Agreement.<br \/>\nThe SDK has been developed entirely at private expense and is \u201ccommercial items\u201d<br \/>\nconsisting of \u201ccommercial computer software\u201d and \u201ccommercial computer software<br \/>\ndocumentation\u201d provided with RESTRICTED RIGHTS. Use, duplication or disclosure<br \/>\nby the U.S. Government or a U.S. Government subcontractor is subject to the restrictions<br \/>\nin this Agreement pursuant to DFARS 227.7202-3(a) or as set forth in subparagraphs<br \/>\n(c)(1) and (2) of the Commercial Computer Software &#8211; Restricted Rights clause at<br \/>\nFAR 52.227-19, as applicable. Contractor\/manufacturer is NVIDIA, 2788 San Tomas<br \/>\nExpressway, Santa Clara, CA 95051.<br \/>\nThe SDK is subject to United States export laws and regulations. You agree that you will<br \/>\nnot ship, transfer or export the SDK into any country, or use the SDK in any manner,<br \/>\nprohibited by the United States Bureau of Industry and Security or economic sanctions<br \/>\nregulations administered by the U.S. Department of Treasury\u2019s Office of Foreign Assets<br \/>\nControl (OFAC), or any applicable export laws, restrictions or regulations. These<br \/>\nlaws include restrictions on destinations, end users and end use. By accepting this<br \/>\nAgreement, you confirm that you are not a resident or citizen of any country currently<br \/>\nembargoed by the U.S. and that you are not otherwise prohibited from receiving the<br \/>\nSDK.<br \/>\nAny notice delivered by NVIDIA to you under this Agreement will be delivered via<br \/>\nmail, email or fax. You agree that any notices that NVIDIA sends you electronically<br \/>\nwill satisfy any legal communication requirements. Please direct your legal notices or<br \/>\nother correspondence to NVIDIA Corporation, 2788 San Tomas Expressway, Santa Clara,<br \/>\nCalifornia 95051, United States of America, Attention: Legal Department.<br \/>\nThis Agreement and any exhibits incorporated into this Agreement constitute the<br \/>\nentire agreement of the parties with respect to the subject matter of this Agreement<br \/>\nand supersede all prior negotiations or documentation exchanged between the parties<br \/>\nLicense Agreement for NVIDIA Software Development Kits<br \/>\nwww.nvidia.com<br \/>\nEnd User License Agreements (EULA) DR-06739-001_v01_v10.2 | 8<br \/>\nrelating to this SDK license. Any additional and\/or conflicting terms on documents<br \/>\nissued by you are null, void, and invalid. Any amendment or waiver under this<br \/>\nAgreement shall be in writing and signed by representatives of both parties.<\/p>\n                            <\/div>\r\n                        <\/div>\r\n                        <div class=\"openerWrapper\">\r\n                            <div class=\"opener\"><\/div>\r\n                        <\/div>\r\n                    <\/div>\r\n                                    <div class=\"question flexRowWrapper\">\r\n                        <div class=\"text\">\r\n                            <h6 class=\"heading\">cuDNN<\/h6>\r\n                            <div class=\"answer\">\r\n                                <p>1. License.<br \/>\n1.1. Grant<br \/>\nSubject to the terms of this Agreement, NVIDIA hereby grants you a non-exclusive, non-transferable license, without the right to sublicense (except as expressly provided in this Agreement) to:<\/p>\n<p>Install and use the SDK,<br \/>\nModify and create derivative works of sample source code delivered in the SDK, and<br \/>\nDistribute those portions of the SDK that are identified in this Agreement as distributable, as incorporated in object code format into a software application that meets the distribution requirements indicated in this Agreement.<br \/>\n1.2. Distribution Requirements<br \/>\nThese are the distribution requirements for you to exercise the distribution grant:<\/p>\n<p>Your application must have material additional functionality, beyond the included portions of the SDK.<br \/>\nThe distributable portions of the SDK shall only be accessed by your application.<br \/>\nThe following notice shall be included in modifications and derivative works of sample source code distributed: \u201cThis software contains source code provided by NVIDIA Corporation.\u201d<br \/>\nUnless a developer tool is identified in this Agreement as distributable, it is delivered for your internal use only.<br \/>\nThe terms under which you distribute your application must be consistent with the terms of this Agreement, including (without limitation) terms relating to the license grant and license restrictions and protection of NVIDIA\u2019s intellectual property rights. Additionally, you agree that you will protect the privacy, security and legal rights of your application users.<br \/>\nYou agree to notify NVIDIA in writing of any known or suspected distribution or use of the SDK not in compliance with the requirements of this Agreement, and to enforce the terms of your agreements with respect to distributed SDK.<br \/>\n1.3. Authorized Users<br \/>\nYou may allow employees and contractors of your entity or of your subsidiary(ies) to access and use the SDK from your secure network to perform work on your behalf.<\/p>\n<p>If you are an academic institution you may allow users enrolled or employed by the academic institution to access and use the SDK from your secure network.<\/p>\n<p>You are responsible for the compliance with the terms of this Agreement by your authorized users. If you become aware that your authorized users didn\u2019t follow the terms of this Agreement, you agree to take reasonable steps to resolve the non-compliance and prevent new occurrences.<\/p>\n<p>1.4. Pre-Release SDK<br \/>\nThe SDK versions identified as alpha, beta, preview or otherwise as pre-release, may not be fully functional, may contain errors or design flaws, and may have reduced or different security, privacy, accessibility, availability, and reliability standards relative to commercial versions of NVIDIA software and materials. Use of a pre-release SDK may result in unexpected results, loss of data, project delays or other unpredictable damage or loss.<\/p>\n<p>You may use a pre-release SDK at your own risk, understanding that pre-release SDKs are not intended for use in production or business-critical systems.<\/p>\n<p>NVIDIA may choose not to make available a commercial version of any pre-release SDK. NVIDIA may also choose to abandon development and terminate the availability of a pre-release SDK at any time without liability.<\/p>\n<p>1.5. Updates<br \/>\nNVIDIA may, at its option, make available patches, workarounds or other updates to this SDK. Unless the updates are provided with their separate governing terms, they are deemed part of the SDK licensed to you as provided in this Agreement.<\/p>\n<p>You agree that the form and content of the SDK that NVIDIA provides may change without prior notice to you. While NVIDIA generally maintains compatibility between versions, NVIDIA may in some cases make changes that introduce incompatibilities in future versions of the SDK.<\/p>\n<p>1.6. Third Party Licenses<br \/>\nThe SDK may come bundled with, or otherwise include or be distributed with, third party software licensed by a NVIDIA supplier and\/or open source software provided under an open source license. Use of third party software is subject to the third-party license terms, or in the absence of third party terms, the terms of this Agreement. Copyright to third party software is held by the copyright holders indicated in the third-party software or license.<\/p>\n<p>1.7. Reservation of Rights<br \/>\nNVIDIA reserves all rights, title and interest in and to the SDK not expressly granted to you under this Agreement.<\/p>\n                            <\/div>\r\n                        <\/div>\r\n                        <div class=\"openerWrapper\">\r\n                            <div class=\"opener\"><\/div>\r\n                        <\/div>\r\n                    <\/div>\r\n                                    <div class=\"question flexRowWrapper\">\r\n                        <div class=\"text\">\r\n                            <h6 class=\"heading\">LibTorch<\/h6>\r\n                            <div class=\"answer\">\r\n                                <p>From PyTorch:<\/p>\n<p>Copyright (c) 2016- Facebook, Inc (Adam Paszke)<br \/>\nCopyright (c) 2014- Facebook, Inc (Soumith Chintala)<br \/>\nCopyright (c) 2011-2014 Idiap Research Institute (Ronan Collobert)<br \/>\nCopyright (c) 2012-2014 Deepmind Technologies (Koray Kavukcuoglu)<br \/>\nCopyright (c) 2011-2012 NEC Laboratories America (Koray Kavukcuoglu)<br \/>\nCopyright (c) 2011-2013 NYU (Clement Farabet)<br \/>\nCopyright (c) 2006-2010 NEC Laboratories America (Ronan Collobert, Leon Bottou, Iain Melvin, Jason Weston)<br \/>\nCopyright (c) 2006 Idiap Research Institute (Samy Bengio)<br \/>\nCopyright (c) 2001-2004 Idiap Research Institute (Ronan Collobert, Samy Bengio, Johnny Mariethoz)<\/p>\n<p>From Caffe2:<\/p>\n<p>Copyright (c) 2016-present, Facebook Inc. All rights reserved.<\/p>\n<p>All contributions by Facebook:<br \/>\nCopyright (c) 2016 Facebook Inc.<\/p>\n<p>All contributions by Google:<br \/>\nCopyright (c) 2015 Google Inc.<br \/>\nAll rights reserved.<\/p>\n<p>All contributions by Yangqing Jia:<br \/>\nCopyright (c) 2015 Yangqing Jia<br \/>\nAll rights reserved.<\/p>\n<p>All contributions by Kakao Brain:<br \/>\nCopyright 2019-2020 Kakao Brain<\/p>\n<p>All contributions from Caffe:<br \/>\nCopyright(c) 2013, 2014, 2015, the respective contributors<br \/>\nAll rights reserved.<\/p>\n<p>All other contributions:<br \/>\nCopyright(c) 2015, 2016 the respective contributors<br \/>\nAll rights reserved.<\/p>\n<p>Caffe2 uses a copyright model similar to Caffe: each contributor holds<br \/>\ncopyright over their contributions to Caffe2. The project versioning records<br \/>\nall such contribution and copyright details. If a contributor wants to further<br \/>\nmark their specific copyright on a particular contribution, they should<br \/>\nindicate their copyright solely in the commit message of the change when it is<br \/>\ncommitted.<\/p>\n<p>All rights reserved.<\/p>\n<p>Redistribution and use in source and binary forms, with or without<br \/>\nmodification, are permitted provided that the following conditions are met:<\/p>\n<p>1. Redistributions of source code must retain the above copyright<br \/>\nnotice, this list of conditions and the following disclaimer.<\/p>\n<p>2. Redistributions in binary form must reproduce the above copyright<br \/>\nnotice, this list of conditions and the following disclaimer in the<br \/>\ndocumentation and\/or other materials provided with the distribution.<\/p>\n<p>3. Neither the names of Facebook, Deepmind Technologies, NYU, NEC Laboratories America<br \/>\nand IDIAP Research Institute nor the names of its contributors may be<br \/>\nused to endorse or promote products derived from this software without<br \/>\nspecific prior written permission.<\/p>\n<p>THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS &#8221;AS IS&#8221;<br \/>\nAND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE<br \/>\nIMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE<br \/>\nARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE<br \/>\nLIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR<br \/>\nCONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF<br \/>\nSUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS<br \/>\nINTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN<br \/>\nCONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)<br \/>\nARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE<br \/>\nPOSSIBILITY OF SUCH DAMAGE.<\/p>\n                            <\/div>\r\n                        <\/div>\r\n                        <div class=\"openerWrapper\">\r\n                            <div class=\"opener\"><\/div>\r\n                        <\/div>\r\n                    <\/div>\r\n                                    <div class=\"question flexRowWrapper\">\r\n                        <div class=\"text\">\r\n                            <h6 class=\"heading\">Log4net<\/h6>\r\n                            <div class=\"answer\">\r\n                                <p>Apache License<br \/>\nVersion 2.0, January 2004<br \/>\nhttp:\/\/www.apache.org\/licenses\/<\/p>\n<p>TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION<\/p>\n<p>1. Definitions.<\/p>\n<p>&#8221;License&#8221; shall mean the terms and conditions for use, reproduction,<br \/>\nand distribution as defined by Sections 1 through 9 of this document.<\/p>\n<p>&#8221;Licensor&#8221; shall mean the copyright owner or entity authorized by<br \/>\nthe copyright owner that is granting the License.<\/p>\n<p>&#8221;Legal Entity&#8221; shall mean the union of the acting entity and all<br \/>\nother entities that control, are controlled by, or are under common<br \/>\ncontrol with that entity. For the purposes of this definition,<br \/>\n&#8221;control&#8221; means (i) the power, direct or indirect, to cause the<br \/>\ndirection or management of such entity, whether by contract or<br \/>\notherwise, or (ii) ownership of fifty percent (50%) or more of the<br \/>\noutstanding shares, or (iii) beneficial ownership of such entity.<\/p>\n<p>&#8221;You&#8221; (or &#8221;Your&#8221;) shall mean an individual or Legal Entity<br \/>\nexercising permissions granted by this License.<\/p>\n<p>&#8221;Source&#8221; form shall mean the preferred form for making modifications,<br \/>\nincluding but not limited to software source code, documentation<br \/>\nsource, and configuration files.<\/p>\n<p>&#8221;Object&#8221; form shall mean any form resulting from mechanical<br \/>\ntransformation or translation of a Source form, including but<br \/>\nnot limited to compiled object code, generated documentation,<br \/>\nand conversions to other media types.<\/p>\n<p>&#8221;Work&#8221; shall mean the work of authorship, whether in Source or<br \/>\nObject form, made available under the License, as indicated by a<br \/>\ncopyright notice that is included in or attached to the work<br \/>\n(an example is provided in the Appendix below).<\/p>\n<p>&#8221;Derivative Works&#8221; shall mean any work, whether in Source or Object<br \/>\nform, that is based on (or derived from) the Work and for which the<br \/>\neditorial revisions, annotations, elaborations, or other modifications<br \/>\nrepresent, as a whole, an original work of authorship. For the purposes<br \/>\nof this License, Derivative Works shall not include works that remain<br \/>\nseparable from, or merely link (or bind by name) to the interfaces of,<br \/>\nthe Work and Derivative Works thereof.<\/p>\n<p>&#8221;Contribution&#8221; shall mean any work of authorship, including<br \/>\nthe original version of the Work and any modifications or additions<br \/>\nto that Work or Derivative Works thereof, that is intentionally<br \/>\nsubmitted to Licensor for inclusion in the Work by the copyright owner<br \/>\nor by an individual or Legal Entity authorized to submit on behalf of<br \/>\nthe copyright owner. For the purposes of this definition, &#8221;submitted&#8221;<br \/>\nmeans any form of electronic, verbal, or written communication sent<br \/>\nto the Licensor or its representatives, including but not limited to<br \/>\ncommunication on electronic mailing lists, source code control systems,<br \/>\nand issue tracking systems that are managed by, or on behalf of, the<br \/>\nLicensor for the purpose of discussing and improving the Work, but<br \/>\nexcluding communication that is conspicuously marked or otherwise<br \/>\ndesignated in writing by the copyright owner as &#8221;Not a Contribution.&#8221;<\/p>\n<p>&#8221;Contributor&#8221; shall mean Licensor and any individual or Legal Entity<br \/>\non behalf of whom a Contribution has been received by Licensor and<br \/>\nsubsequently incorporated within the Work.<\/p>\n<p>2. Grant of Copyright License. Subject to the terms and conditions of<br \/>\nthis License, each Contributor hereby grants to You a perpetual,<br \/>\nworldwide, non-exclusive, no-charge, royalty-free, irrevocable<br \/>\ncopyright license to reproduce, prepare Derivative Works of,<br \/>\npublicly display, publicly perform, sublicense, and distribute the<br \/>\nWork and such Derivative Works in Source or Object form.<\/p>\n<p>3. Grant of Patent License. Subject to the terms and conditions of<br \/>\nthis License, each Contributor hereby grants to You a perpetual,<br \/>\nworldwide, non-exclusive, no-charge, royalty-free, irrevocable<br \/>\n(except as stated in this section) patent license to make, have made,<br \/>\nuse, offer to sell, sell, import, and otherwise transfer the Work,<br \/>\nwhere such license applies only to those patent claims licensable<br \/>\nby such Contributor that are necessarily infringed by their<br \/>\nContribution(s) alone or by combination of their Contribution(s)<br \/>\nwith the Work to which such Contribution(s) was submitted. If You<br \/>\ninstitute patent litigation against any entity (including a<br \/>\ncross-claim or counterclaim in a lawsuit) alleging that the Work<br \/>\nor a Contribution incorporated within the Work constitutes direct<br \/>\nor contributory patent infringement, then any patent licenses<br \/>\ngranted to You under this License for that Work shall terminate<br \/>\nas of the date such litigation is filed.<\/p>\n<p>4. Redistribution. You may reproduce and distribute copies of the<br \/>\nWork or Derivative Works thereof in any medium, with or without<br \/>\nmodifications, and in Source or Object form, provided that You<br \/>\nmeet the following conditions:<\/p>\n<p>(a) You must give any other recipients of the Work or<br \/>\nDerivative Works a copy of this License; and<\/p>\n<p>(b) You must cause any modified files to carry prominent notices<br \/>\nstating that You changed the files; and<\/p>\n<p>(c) You must retain, in the Source form of any Derivative Works<br \/>\nthat You distribute, all copyright, patent, trademark, and<br \/>\nattribution notices from the Source form of the Work,<br \/>\nexcluding those notices that do not pertain to any part of<br \/>\nthe Derivative Works; and<\/p>\n<p>(d) If the Work includes a &#8221;NOTICE&#8221; text file as part of its<br \/>\ndistribution, then any Derivative Works that You distribute must<br \/>\ninclude a readable copy of the attribution notices contained<br \/>\nwithin such NOTICE file, excluding those notices that do not<br \/>\npertain to any part of the Derivative Works, in at least one<br \/>\nof the following places: within a NOTICE text file distributed<br \/>\nas part of the Derivative Works; within the Source form or<br \/>\ndocumentation, if provided along with the Derivative Works; or,<br \/>\nwithin a display generated by the Derivative Works, if and<br \/>\nwherever such third-party notices normally appear. The contents<br \/>\nof the NOTICE file are for informational purposes only and<br \/>\ndo not modify the License. You may add Your own attribution<br \/>\nnotices within Derivative Works that You distribute, alongside<br \/>\nor as an addendum to the NOTICE text from the Work, provided<br \/>\nthat such additional attribution notices cannot be construed<br \/>\nas modifying the License.<\/p>\n<p>You may add Your own copyright statement to Your modifications and<br \/>\nmay provide additional or different license terms and conditions<br \/>\nfor use, reproduction, or distribution of Your modifications, or<br \/>\nfor any such Derivative Works as a whole, provided Your use,<br \/>\nreproduction, and distribution of the Work otherwise complies with<br \/>\nthe conditions stated in this License.<\/p>\n<p>5. Submission of Contributions. Unless You explicitly state otherwise,<br \/>\nany Contribution intentionally submitted for inclusion in the Work<br \/>\nby You to the Licensor shall be under the terms and conditions of<br \/>\nthis License, without any additional terms or conditions.<br \/>\nNotwithstanding the above, nothing herein shall supersede or modify<br \/>\nthe terms of any separate license agreement you may have executed<br \/>\nwith Licensor regarding such Contributions.<\/p>\n<p>6. Trademarks. This License does not grant permission to use the trade<br \/>\nnames, trademarks, service marks, or product names of the Licensor,<br \/>\nexcept as required for reasonable and customary use in describing the<br \/>\norigin of the Work and reproducing the content of the NOTICE file.<\/p>\n<p>7. Disclaimer of Warranty. Unless required by applicable law or<br \/>\nagreed to in writing, Licensor provides the Work (and each<br \/>\nContributor provides its Contributions) on an &#8221;AS IS&#8221; BASIS,<br \/>\nWITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or<br \/>\nimplied, including, without limitation, any warranties or conditions<br \/>\nof TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A<br \/>\nPARTICULAR PURPOSE. You are solely responsible for determining the<br \/>\nappropriateness of using or redistributing the Work and assume any<br \/>\nrisks associated with Your exercise of permissions under this License.<\/p>\n<p>8. Limitation of Liability. In no event and under no legal theory,<br \/>\nwhether in tort (including negligence), contract, or otherwise,<br \/>\nunless required by applicable law (such as deliberate and grossly<br \/>\nnegligent acts) or agreed to in writing, shall any Contributor be<br \/>\nliable to You for damages, including any direct, indirect, special,<br \/>\nincidental, or consequential damages of any character arising as a<br \/>\nresult of this License or out of the use or inability to use the<br \/>\nWork (including but not limited to damages for loss of goodwill,<br \/>\nwork stoppage, computer failure or malfunction, or any and all<br \/>\nother commercial damages or losses), even if such Contributor<br \/>\nhas been advised of the possibility of such damages.<\/p>\n<p>9. Accepting Warranty or Additional Liability. 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(Don&#8217;t include<br \/>\nthe brackets!) The text should be enclosed in the appropriate<br \/>\ncomment syntax for the file format. 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